puffin 0.13.3

Simple instrumentation profiler for games
Documentation
[package]

name = "puffin"

version = "0.13.3"

authors = ["Embark <opensource@embark-studios.com>"]

license = "MIT OR Apache-2.0"

description = "Simple instrumentation profiler for games"

edition = "2018"

homepage = "https://github.com/EmbarkStudios/puffin"

repository = "https://github.com/EmbarkStudios/puffin"

readme = "README.md"

categories = ["development-tools::profiling"]

keywords = ["profiler", "instrumentation", "gamedev"]

include = ["**/*.rs", "Cargo.toml", "README.md"]



[package.metadata.docs.rs]

all-features = true



[dependencies]

byteorder = { version = "1.0" }

once_cell = "1.0"



# Optional:

anyhow = { version = "1.0", optional = true }

bincode = { version = "1.3", optional = true }

parking_lot = { version = "0.12", optional = true }

serde = { version = "1.0", features = ["derive", "rc"], optional = true }



[target.'cfg(not(target_arch = "wasm32"))'.dependencies]

zstd = { version = "0.11.1", optional = true } # native only



[target.'cfg(target_arch = "wasm32")'.dependencies]

ruzstd = { version = "0.2.4", optional = true } # works on wasm



[dev-dependencies]

criterion = "0.3"



[features]

default = []

packing = ["anyhow", "bincode", "parking_lot", "serde", "zstd", "ruzstd"]

# Feature for enabling loading/saving data to a binary stream and/or file.

serialization = ["packing"]



[[bench]]

name = "benchmark"

harness = false