pyxel-engine 1.5.8

Core engine for Pyxel, a retro game engine for Python
Documentation
[[test]]
harness = false
name = "tests"
path = "tests/test_pyxel.rs"
[dependencies.array-macro]
version = "2.1.0"

[dependencies.blip_buf]
version = "0.1.4"

[dependencies.chrono]
version = "0.4.19"

[dependencies.gif]
version = "0.11.3"

[dependencies.image]
version = "0.23.14"

[dependencies.indexmap]
version = "1.7.0"

[dependencies.parking_lot]
version = "0.11.2"

[dependencies.platform-dirs]
version = "0.3.0"

[dependencies.zip]
default-features = false
features = ["deflate"]
version = "0.5.13"

[lib]
name = "pyxel"
path = "src/lib.rs"

[package]
authors = ["Takashi Kitao <takashi.kitao@gmail.com>"]
categories = ["game-engines", "graphics", "multimedia"]
description = "Core engine for Pyxel, a retro game engine for Python"
edition = "2021"
keywords = ["game", "gamedev", "python"]
license = "MIT"
name = "pyxel-engine"
readme = "README.md"
repository = "https://github.com/kitao/pyxel"
resolver = "2"
version = "1.5.8"
[target."cfg(target_os = \"linux\")".dependencies.sdl2]
default-features = false
features = ["unsafe_textures"]
version = "0.35.1"
[target."cfg(target_os = \"macos\")".dependencies.sdl2]
default-features = false
features = ["bundled", "static-link", "unsafe_textures"]
version = "0.35.1"
[target."cfg(target_os = \"windows\")".dependencies.sdl2]
default-features = false
features = ["bundled", "unsafe_textures"]
version = "0.35.1"