pyxel-engine 2.1.5

Core engine for Pyxel, a retro game engine for Python
[[test]]
harness = false
name = "tests"
path = "tests/test_pyxel.rs"
[dependencies.cfg-if]
version = "1.0"

[dependencies.gif]
version = "0.13"

[dependencies.glow]
version = "0.13"

[dependencies.image]
version = "0.24"

[dependencies.indexmap]
version = "2.1"

[dependencies.noise]
version = "0.9"

[dependencies.once_cell]
version = "1.18"

[dependencies.parking_lot]
version = "0.12"

[dependencies.platform-dirs]
version = "0.3"

[dependencies.pyxel-platform]
version = "2.1.5"

[dependencies.rand]
version = "0.8"

[dependencies.rand_xoshiro]
version = "0.6"

[dependencies.semver]
version = "1.0"

[dependencies.serde]
features = ["derive"]
version = "1.0"

[dependencies.serde-xml-rs]
version = "0.6"

[dependencies.toml]
version = "0.8"

[dependencies.zip]
default-features = false
features = ["deflate"]
version = "2.1"

[lib]
name = "pyxel"

[package]
authors = ["Takashi Kitao <takashi.kitao@gmail.com>"]
categories = ["game-engines", "graphics", "multimedia"]
description = "Core engine for Pyxel, a retro game engine for Python"
edition = "2021"
keywords = ["game", "gamedev", "python"]
license = "MIT"
name = "pyxel-engine"
readme = "README.md"
repository = "https://github.com/kitao/pyxel"
version = "2.1.5"
[target."cfg(not(target_os = \"emscripten\"))".dependencies.chrono]
version = "0.4"