random-fast-rng 0.1.1

Rust library for Blazing fast non cryptographic random number generator
Documentation
# Random-fast-rng This crate provides a fast **non cryptographic** random number generator that implements the [`Random`](trait.Random.html) trait.
Currently it's implemented using the `Pcg32` algorithm, that generates 32 bit of random data for every state change.
the exact algorithm might change in the future, but the properties should stay the same (Blazing fast, non cryptographic, and minimal I/O) The crate is part of the `random-rs` facade, and as such supports older rust compilers(currently 1.13+) and should have only thin amount of dependencies. This Random generator is good for testing uses, and use cases that require some non-determinism. it shouldn't be used to generate keys/passwords.
By enabling the `std` feature this crate exposes a [`new()`](struct.FastRng.html#method.new) function that uses [`SystemTime::now()`](https://doc.rust-lang.org/std/time/struct.SystemTime.html) to seed the RNG.
It also exposes a [`local_rng()`](fn.local_rng.html) function to give a persistent Rng that is seeded only once and is unique per thread (so there's no need to worry about dropping and reinitializing the Rng)