rioterm 0.0.27

A hardware-accelerated GPU terminal emulator powered by WebGPU, focusing to run in desktops and browsers
Documentation
[package]
name = "rioterm"
version.workspace = true
authors.workspace = true
edition.workspace = true
license.workspace = true
keywords.workspace = true
repository = "https://github.com/raphamorim/rio"
documentation = "https://github.com/raphamorim/rio#readme"
description = "A hardware-accelerated GPU terminal emulator powered by WebGPU, focusing to run in desktops and browsers"

[[bin]]
name = "rio"
path = "src/main.rs"

[lib]
path = "src/wasm.rs"
crate-type = ["cdylib", "rlib"]

[dependencies]
winit = { workspace = true }
log = { workspace = true }

[target.'cfg(not(target_arch = "wasm32"))'.dependencies]
base64 = "0.21.5"
bitflags = "2.4.1"
futures = "0.3.29"
bytemuck = { workspace = true }
rio-config = { workspace = true }
corcovado = { workspace = true }
regex = { workspace = true }
raw-window-handle = { workspace = true }
clap = { version = "4.4.7", features = ["derive"] }
copypasta = { version = "0.10.0", default-features = false }
dirs = "5.0.1"
notify = "6.1.1"
image = { workspace = true }
lazycell = "1.3.0"
libc = { workspace = true }
parking_lot = { workspace = true }
serde = { workspace = true }
sugarloaf = { workspace = true }
teletypewriter = { workspace = true }
tokio = { workspace = true }
unicode-width = { workspace = true }
copa = { workspace = true }
wgpu = { workspace = true }
unicode-normalization = "0.1.22"
cursor-icon = { version = "1.0.0", default-features = false }

#[target.'cfg(target_os = "macos")'.dependencies]
#objc = "0.2.2"

[target.'cfg(target_os = "macos")'.dependencies]
objc2 = { version = "=0.3.0-beta.0" }
objc2-foundation = { version = "=0.2.0-alpha.5" }

[target.'cfg(windows)'.dependencies]
ahash = { version = "0.8.2", default-features = false, features = ["std"] }
tinyvec = { version = "1.6.0", features = ["alloc"] }
windows-sys = { version = "0.48", features = [
    "Win32_System_Console",
    "Win32_Foundation",
    "Win32_Security",
    "Win32_System_LibraryLoader",
    "Win32_System_Threading",
    "Win32_System_WindowsProgramming",
    "Win32_System_IO",
    "Win32_Graphics_Gdi",
    "Win32_UI_Shell",
    "Win32_UI_WindowsAndMessaging",
]}

[target.'cfg(target_arch = "wasm32")'.dependencies]
softbuffer = "0.3.0"
js-sys = "0.3.64"
wgpu = { workspace = true }
web-sys = { version = "0.3.62", features = [
    "Location",
    "Document",
    "Navigator",
    "Node",
    "NodeList",
    "Gpu",
    "GpuAdapter",
    "GpuAddressMode",
    "GpuAutoLayoutMode",
    "GpuBindGroup",
    "GpuBindGroupDescriptor",
    "GpuBindGroupEntry",
    "GpuBindGroupLayout",
    "GpuBindGroupLayoutDescriptor",
    "GpuBindGroupLayoutEntry",
    "GpuBlendComponent",
    "GpuBlendFactor",
    "GpuBlendOperation",
    "GpuBlendState",
    "GpuBuffer",
    "GpuBufferBinding",
    "GpuBufferBindingLayout",
    "GpuBufferBindingType",
    "GpuBufferDescriptor",
    "GpuCanvasAlphaMode",
    "GpuCanvasContext",
    "GpuCanvasConfiguration",
    "GpuColorDict",
    "GpuColorTargetState",
    "GpuCommandBuffer",
    "GpuCommandBufferDescriptor",
    "GpuCommandEncoder",
    "GpuCommandEncoderDescriptor",
    "GpuCompareFunction",
    "GpuCompilationInfo",
    "GpuCompilationMessage",
    "GpuCompilationMessageType",
    "GpuComputePassDescriptor",
    "GpuComputePassEncoder",
    "GpuComputePipeline",
    "GpuComputePipelineDescriptor",
    "GpuCullMode",
    "GpuDepthStencilState",
    "GpuDevice",
    "GpuDeviceDescriptor",
    "GpuDeviceLostInfo",
    "GpuDeviceLostReason",
    "GpuError",
    "GpuErrorFilter",
    # "GpuExtent2dDict", Not yet implemented in web_sys
    "GpuExtent3dDict",
    "GpuFeatureName",
    "GpuFilterMode",
    "GpuFragmentState",
    "GpuFrontFace",
    "GpuImageCopyBuffer",
    "GpuImageCopyExternalImage",
    "GpuImageCopyTexture",
    "GpuImageCopyTextureTagged",
    "GpuImageDataLayout",
    "GpuIndexFormat",
    "GpuLoadOp",
    "gpu_map_mode",
    "GpuMipmapFilterMode",
    "GpuMultisampleState",
    "GpuObjectDescriptorBase",
    "GpuOrigin2dDict",
    "GpuOrigin3dDict",
    "GpuOutOfMemoryError",
    "GpuPipelineDescriptorBase",
    "GpuPipelineLayout",
    "GpuPipelineLayoutDescriptor",
    "GpuPowerPreference",
    "GpuPrimitiveState",
    "GpuPrimitiveTopology",
    "GpuProgrammableStage",
    "GpuQuerySet",
    "GpuQuerySetDescriptor",
    "GpuQueryType",
    "GpuQueue",
    "GpuRenderBundle",
    "GpuRenderBundleDescriptor",
    "GpuRenderBundleEncoder",
    "GpuRenderBundleEncoderDescriptor",
    "GpuRenderPassColorAttachment",
    "GpuRenderPassDepthStencilAttachment",
    "GpuRenderPassDescriptor",
    "GpuRenderPassEncoder",
    "GpuRenderPipeline",
    "GpuRenderPipelineDescriptor",
    "GpuRequestAdapterOptions",
    "GpuSampler",
    "GpuSamplerBindingLayout",
    "GpuSamplerBindingType",
    "GpuSamplerDescriptor",
    "GpuShaderModule",
    "GpuShaderModuleDescriptor",
    "GpuStencilFaceState",
    "GpuStencilOperation",
    "GpuStorageTextureAccess",
    "GpuStorageTextureBindingLayout",
    "GpuStoreOp",
    "GpuSupportedFeatures",
    "GpuSupportedLimits",
    "GpuTexture",
    "GpuTextureAspect",
    "GpuTextureBindingLayout",
    "GpuTextureDescriptor",
    "GpuTextureDimension",
    "GpuTextureFormat",
    "GpuTextureSampleType",
    "GpuTextureView",
    "GpuTextureViewDescriptor",
    "GpuTextureViewDimension",
    "GpuUncapturedErrorEvent",
    "GpuUncapturedErrorEventInit",
    "GpuValidationError",
    "GpuVertexAttribute",
    "GpuVertexBufferLayout",
    "GpuVertexFormat",
    "GpuVertexState",
    "GpuVertexStepMode",
    "HtmlCanvasElement",
    "OffscreenCanvas",
    "ImageBitmap",
    "ImageBitmapRenderingContext",
    "Window",
    "WorkerGlobalScope",
    "WorkerNavigator"
] }
console_log = { workspace = true }
wasm-bindgen = { workspace = true }
console_error_panic_hook = { workspace = true }
wasm-bindgen-futures = { workspace = true }

[features]
default = ["wayland", "x11"]
x11 = [
    "copypasta/x11",
    "winit/x11"
]
wayland = [
    "copypasta/wayland",
    "winit/wayland",
    "winit/wayland-dlopen",
    "winit/wayland-dlopen",
    "winit/wayland-csd-adwaita-crossfont",
]

[package.metadata.deb]
name = "rio"
maintainer = "Raphael Amorim <rapha850@gmail.com>"
copyright = "2023, Raphael Amorim <rapha850@gmail.com>"
depends = "$auto"
section = "admin"
priority = "optional"
assets = [
    ["../target/release/rio", "usr/local/bin/", "755"],
    ["../misc/rio.desktop", "usr/share/applications/", "644"],
    ["../misc/rio.terminfo", "usr/share/info/", "644"],
    ["../misc/logo.svg", "usr/share/icons/hicolor/scalable/apps/rio.svg", "644"],
    ["../README.md", "usr/share/doc/rio/", "644"],
    ["../LICENSE", "usr/share/doc/rio/", "664"]
]
extended-description = """\
Rio terminal is a hardware-accelerated GPU terminal emulator powered by WebGPU, focusing to run in desktops and browsers.
The supported platforms currently consist of BSD, Linux, macOS and Windows."""