## Changelog
### 3.2.0
- Added ability to load scenes with property stores (see `load_scene_with_props` example)
### 3.1.1
- Fixing windows compilation. Thanks @Snowiiii for this.
### 3.1.0
- Adding filesystem loading feature
### 3.0.0
- Update to use russimp-sys 2.0.1
### 2.0.7
- MetaDataEntry contents changed to public
### 2.0.6
- Moved to a Changelog File
- Some Dependency Updates
- Minior Code Improvements
### 2.0.5
- Adding Sheen, ClearCoat and Transmission texture types.
### 2.0.4
- Updating edition from 2018 to 2021.
### 2.0.3
- Fixed scene metadata parsing.
- Fixed error where material property was not read correctly.
- Fixed memory leak caused by Rc cycles in the node graph.
- The scene structure has been modified.
### 2.0.0
- Fixed issue to load embedded textures.
- Both material and texture structures have been modified.
### 1.0.6
- Updating documentation
### 1.0.5
**Added missing texture types:**
- Sheen
- Clearcoat
- Transmission
- Material, MaterialProperty, Texture and PropertyTypeInfo are now cloneable.
### 1.0.4
- Builds based on assimp v5.2.5
### 1.0.3
- colors vector inside the mesh turned into Vec<Option<Vec\<Color4d>>>
### 1.0.2
- Expose `prebuilt` and other new Cargo features from [russimp-sys](https://github.com/jkvargas/russimp-sys)
### 1.0.1
- PostProcessing typo, GenenerateUVCoords was changed to GenerateUVCoords.
### 1.0.0
- Builds based on 5.1.0 release