sfcgal 0.8.1

High-level bindings to SFCGAL and conversion from/to other geometry libraries.
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sfcgal-rs

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Rust bindings providing a high-level API to SFCGAL library and conversion to / from other geometry crates from Rust ecosystem.
Based on the sfcgal-sys crate exposing low-level bindings.

Some key features of the underlying library:

  • Supports ISO 19107 and OGC Simple Features Access 1.2 for 3D operations.
  • Reads and writes WKT with exact rational number representation of coordinates for 2D and 3D geometries.
  • Intersection, difference and union.
  • Straight skeleton, tesselation, Minkovski sum, alpha shapes and convex hull.

[!IMPORTANT] Note that the required version of SFCGAL is currently 2.0.x (latest version - 2024-10-10).
If you want to use SFCCAL 1.5.x, you can use the 0.7.x version of this crate.
If you want to use SFCCAL 1.4.x, you can use the 0.6.x version of this crate.

Usage

Example with 3-member tuples for 3d coordinates and WKT:

extern crate sfcgal;
use sfcgal::{SFCGeometry, CoordSeq, ToCoordinates, ToSFCGAL};

// create a linestring from WKT:
let line_3d = SFCGeometry::new("LINESTRING(-0.5 -0.5 2.5, 0.0 0.0 4.0)")?;

// create a polygon as Vec of 3-member tuples...
let coords_polygon = vec![
    vec![ // Exterior ring
        (-1., -1., 3.0),
        (1., -1., 3.0),
        (1., 1., 3.0),
        (-1., 1., 3.0),
        (-1., -1., 3.0),
    ],
    vec![ // 1 interior ring
        (0.1, 0.1, 3.0),
        (0.1, 0.9, 3.0),
        (0.9, 0.9, 3.0),
        (0.9, 0.1, 3.0),
        (0.1, 0.1, 3.0),
    ],
];
// ...by using the CoordSeq enum variants to match the wanted SFCGAL geometry type
// (returns a SFCGeometry)
let polygon_3d = CoordSeq::Polygon(coords_polygon).to_sfcgal()?;

// ...
let intersection = line_3d.intersection_3d(&polygon_3d)?;

// Retrieve coordinates of the resulting geometry as 3-member tuples:
let coords_intersection: CoordSeq<(f64, f64, f64)> = intersection.to_coordinates()?;

println!("{:?} and {:?} intersects at {:?}", line_3d, polygon_3d, coords_intersection);

Example with geo-types:

extern crate geo_types;
extern crate sfcgal;

use geo_types::{LineString, Polygon};
use sfcgal::ToSFCGAL;


// create a geo_types Polygon:
let polygon = Polygon::new(
    LineString::from(vec![(0., 0.), (1., 0.), (1., 1.), (0., 1.,), (0., 0.)]),
    vec![LineString::from(
        vec![(0.1, 0.1), (0.1, 0.9,), (0.9, 0.9), (0.9, 0.1), (0.1, 0.1)])]);

// create a geo_types LineString:
let line = LineString::from(vec![(-0.5, -0.5), (1.3, 1.), (1.1, 1.9)]);

// convert them to sfcgal geometries:
let polyg_sfc = polygon.to_sfcgal().unwrap();
let line_sfc = line.to_sfcgal().unwrap();

// Use SFCGAL operations:
assert!(polyg_sfc.intersects(&line_sfc).unwrap(), true);

Examples

See examples/skeleton_geojson.rs for an example of working with some other crates from Rust-geo ecosystem.

Motivation

Needed a SFCGAL feature for a side-project in Rust and I thought it would be a good opportunity to try using bindgen on SFCGAL C API.
In the end a large part of the API is wrapped, so maybe it could be reused or improved by someone now it's published on crates.io.

Other SFCGAL bindings

Those Rust bindings are community-driven. If you are looking for official bindings, you can check the PySFCGAL project which is developed by the SFCGAL team.

License

Licensed under either of

at your option.

Contribution

Unless you explicitly state otherwise, any contribution intentionally submitted for inclusion in the work by you shall be dual licensed as above, without any additional terms or conditions.