Shellfish
Shellfish is a library to include interactive shells within a program. This may be useful when building terminal application where a persistent state is needed, so a basic cli is not enough; but a full tui is over the scope of the project. Shellfish provides a middle way, allowing interactive command editing whilst saving a state that all commands are given access to.
The shell
By default the shell contains only 3 built-in commands:
help
- displays help information.
quit
- quits the shell.
exit
- exits the shell.
The last two are identical, only the names differ.
When a command is added by the user (see bellow) the help is automatically generated and displayed. Keep in mind this help should be kept rather short, and any additional help should be through a dedicated help option.
Features
The following features are available:
rustyline
, for better input. This provides an InputHandler
app
, for command line argument parsing.
async
, for async. This can be coupled with tokio
or async_std
clap
, for integration with the clap
library.
Example
The following code creates a basic shell, with the added commands:
greet
, greets the user.
echo
, echoes the input.
count
, increments a counter.
cat
, it is cat.
Also, if run with arguments than the shell is run non-interactvely.
use std::error::Error;
use std::fmt;
use std::ops::AddAssign;
use async_std::prelude::*;
use rustyline::DefaultEditor;
use shellfish::{app, handler::DefaultAsyncHandler, Command, Shell};
#[macro_use]
extern crate shellfish;
#[async_std::main]
async fn main() -> Result<(), Box<dyn std::error::Error>> {
let mut shell = Shell::new_with_async_handler(
0_u64,
"<[Shellfish Example]>-$ ",
DefaultAsyncHandler::default(),
DefaultEditor::new()?,
);
shell
.commands
.insert("greet", Command::new("greets you.".to_string(), greet));
shell
.commands
.insert("echo", Command::new("prints the input.".to_string(), echo));
shell.commands.insert(
"count",
Command::new("increments a counter.".to_string(), count),
);
shell.commands.insert(
"cat",
Command::new_async(
"Displays a plaintext file.".to_string(),
async_fn!(u64, cat),
),
);
let mut args = std::env::args();
if args.nth(1).is_some() {
let mut app = app::App::try_from_async(shell)?;
app.handler.proj_name = Some("shellfish-example".to_string());
app.load_cache()?;
app.run_args_async().await?;
} else {
shell.run_async().await?;
}
Ok(())
}
fn greet(_state: &mut u64, args: Vec<String>) -> Result<(), Box<dyn Error>> {
let arg = args.get(1).ok_or_else(|| Box::new(GreetingError))?;
println!("Greetings {}, my good friend.", arg);
Ok(())
}
fn echo(_state: &mut u64, args: Vec<String>) -> Result<(), Box<dyn Error>> {
let mut args = args.iter();
args.next();
for arg in args {
print!("{} ", arg);
}
println!();
Ok(())
}
fn count(state: &mut u64, _args: Vec<String>) -> Result<(), Box<dyn Error>> {
state.add_assign(1);
println!("You have used this counter {} times", state);
Ok(())
}
async fn cat(
_state: &mut u64,
args: Vec<String>,
) -> Result<(), Box<dyn Error>> {
use async_std::fs;
if let Some(file) = args.get(1) {
let mut contents = String::new();
let mut file = fs::File::open(file).await?;
file.read_to_string(&mut contents).await?;
println!("{}", contents);
}
Ok(())
}
#[derive(Debug)]
pub struct GreetingError;
impl fmt::Display for GreetingError {
fn fmt(&self, f: &mut fmt::Formatter<'_>) -> fmt::Result {
write!(f, "No name specified")
}
}
impl Error for GreetingError {}
Clap support
clap
allows for much
cleaner and easier handling of command line arguments, as can
be seen below:
#[derive(Parser, Debug)]
#[clap(author, version, about)]
struct GreetArgs {
name: String,
#[clap(short, long)]
age: Option<u8>,
#[clap(short, long)]
formal: bool,
}
#[async_std::main]
async fn main() -> Result<(), Box<dyn std::error::Error>> {
let mut shell = Shell::new_with_async_handler(
(),
"<[Shellfish Example]>-$ ",
DefaultAsyncHandler::default(),
DefaultEditor::new()?,
);
shell
.commands
.insert("greet", clap_command!((), GreetArgs, greet));
shell.run_async().await?;
Ok(())
}
fn greet(
_state: &mut (),
args: GreetArgs,
) -> Result<(), Box<dyn std::error::Error>> {
Ok(())
}
For larger projects it is recommended to use clap to cut down on
boiler-plait.