pub struct RandomDataSource { /* private fields */ }
Expand description
A RandomDataSource
generates non-deterministic data from a random number generator, and
arranges to re-seed that RNG on each new execution to enable deterministic replay.
Trait Implementations§
source§impl DataSource for RandomDataSource
impl DataSource for RandomDataSource
source§type Seed = u64
type Seed = u64
A
Seed
can be used to deterministically initialize a data source such that it produces the
same sequence of outputs for next_u64
calls.source§fn initialize(seed: Self::Seed) -> Self
fn initialize(seed: Self::Seed) -> Self
Initialize the
DataSource
from a given seed.source§fn reinitialize(&mut self) -> Self::Seed
fn reinitialize(&mut self) -> Self::Seed
Reinitialize the
DataSource
and return a seed that can be used to return to this state
for deterministic replay.Auto Trait Implementations§
impl Freeze for RandomDataSource
impl RefUnwindSafe for RandomDataSource
impl Send for RandomDataSource
impl Sync for RandomDataSource
impl Unpin for RandomDataSource
impl UnwindSafe for RandomDataSource
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