spirt 0.4.0

Shader-focused IR to target, transform and translate from.
Documentation
# Contributor Guidelines

Welcome! We're glad you're interested in contributing! We welcome contributions from people of all backgrounds who are interested in making great software with us.

## Issues

### Feature Requests

If you have ideas or how to improve our projects, you can suggest features by opening a GitHub issue. Make sure to include details about the feature or change, and describe any uses cases it would enable.

Feature requests will be tagged as `enhancement` and their status will be updated in the comments of the issue.

### Bugs

When reporting a bug or unexpected behavior in a project, make sure your issue describes steps to reproduce the behavior, including the platform you were using, what steps you took, and any error messages.

Reproducible bugs will be tagged as `bug` and their status will be updated in the comments of the issue.

### Wontfix

Issues will be closed and tagged as `wontfix` if we decide that we do not wish to implement it, usually due to being misaligned with the project vision or out of scope. We will comment on the issue with more detailed reasoning.

## Contribution Workflow

### Open Issues

If you're ready to contribute, start by looking at our open issues tagged as [`help wanted`](../../issues?q=is%3Aopen+is%3Aissue+label%3A"help+wanted") or [`good first issue`](../../issues?q=is%3Aopen+is%3Aissue+label%3A"good+first+issue").

You can comment on the issue to let others know you're interested in working on it or to ask questions.

### Making Changes

1. Fork the repository.

2. Create a new feature branch.

3. Make your changes. Ensure that there are no build errors by running the project with your changes locally.

4. Open a pull request with a name and description of what you did. You can read more about working with pull requests on GitHub [here]https://help.github.com/en/articles/creating-a-pull-request-from-a-fork.

5. A maintainer will review your pull request and may ask you to make changes.

## Licensing

Unless otherwise specified, this project shall comply with the Rust standard licensing model (MIT + Apache 2.0) and are thereby licensed under a dual license, allowing licensees to choose either MIT OR Apache-2.0 at their option.

## Contributor Terms

By providing a contribution (new or modified code, other input, feedback or suggestions etc.) you agree to these Contributor Terms.

You confirm that each of your contributions has been created by you and that you are the copyright owner. You also confirm that you have the right to provide the contribution to us and that you do it under the Rust dual licence model (MIT + Apache 2.0).

Please also note that our projects are released with a [Contributor Code of Conduct](CODE_OF_CONDUCT.md) to ensure that they are welcoming places for everyone to contribute. By participating in our open source project, you agree to keep to the Contributor Code of Conduct.