splay_tree 0.1.0

Splay Tree based Data Structures (map, set, heap)
Documentation

splay_tree

A top-down splay tree based data structures (map, set, heap).

A splay tree is a self-adjusting binary search tree with the additional property that recently accessed elements are quick to access again. It performs basic operations such as insertion, look-up and removal in O(log n) amortized time.

Documentation

See RustDoc Documentation.

The documentation includes some examples.

Installation

Add following lines to your Cargo.toml:

[dependencies]
eetf = "0.1"

Reference

License

This library is released under the MIT License.

See the LICENSE file for full license information.