stak-minifier 0.1.73

Stak Scheme source code minifier
Documentation

Stak Scheme

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The miniature, embeddable R7RS Scheme implementation in Rust

Stak Scheme aims to be:

  • An embeddable Scheme interpreter for Rust with very small memory footprint and reasonable performance
  • The minimal implementation of the R7RS-small standard
  • A portable scripting environment that supports even no-std and no-alloc platforms

For more information and usage, visit the full documentation.

Install

Libraries

To install Stak Scheme as a library in your Rust project, run:

cargo add stak
cargo add --build stak-build
cargo install stak-compile

For full examples, see the examples directory.

Command line tools

To install the Scheme interpreter as a command, run:

cargo install stak

Examples

Dynamic scripting in Rust

First, prepare a Scheme script named src/fight.scm:

(import (scheme base) (stak rust))

(define-rust
  make-person
  person-throw-pie
  person-wasted)

(define me (make-person 4 0.2))
(define you (make-person 2 0.6))

(person-throw-pie me you)
(person-throw-pie you me)
(person-throw-pie me you)
(person-throw-pie you me)

(when (person-wasted you)
  (write-string "Congrats!"))
(when (person-wasted me)
  (write-string "Oh, no!"))

Then, add a build script at build.rs to build the Scheme source file into bytecodes.

use stak_build::{build_r7rs, BuildError};

fn main() -> Result<(), BuildError> {
    build_r7rs()
}

Finally, you can embed and run the Scheme script in a Rust program.

use any_fn::{r#fn, Ref};
use core::error::Error;
use rand::random;
use stak::{
    engine::{Engine, EngineError},
    include_module,
    module::UniversalModule,
};

const HEAP_SIZE: usize = 1 << 16;

struct Person {
    pies: usize,
    dodge: f64,
    wasted: bool,
}

impl Person {
    pub fn new(pies: usize, dodge: f64) -> Self {
        Self {
            pies,
            dodge,
            wasted: false,
        }
    }

    pub fn wasted(&self) -> bool {
        self.wasted
    }

    pub fn throw_pie(&mut self, other: &mut Person) {
        if self.wasted {
            return;
        }

        self.pies -= 1;

        if random::<f64>() > other.dodge {
            other.wasted = true;
        }
    }
}

fn main() -> Result<(), Box<dyn Error>> {
    static MODULE: UniversalModule = include_module!("fight.scm");

    run(&MODULE)?;

    Ok(())
}

fn run(module: &'static UniversalModule) -> Result<(), EngineError> {
    let mut heap = [Default::default(); HEAP_SIZE];
    let mut functions = [
        r#fn(Person::new),
        r#fn(Person::throw_pie),
        r#fn::<(Ref<_>,), _>(Person::wasted),
    ];
    let mut engine = Engine::new(&mut heap, &mut functions)?;

    engine.run(module)
}

References

License

MIT