[build-dependencies.cargo-emit]
version = "0.2.1"
[dependencies.bevy]
default-features = false
features = ["bevy_asset"]
version = "0.14.0"
[dependencies.futures-io]
optional = true
version = "0.3"
[dependencies.futures-lite]
optional = true
version = "2.0"
[dependencies.thiserror]
version = "1.0"
[features]
default = ["default-source"]
default-source = ["futures-io", "futures-lite"]
[lib]
name = "thousand_birds_bevy_embedded_assets"
path = "src/lib.rs"
[package]
authors = ["François Mockers <mockersf@gmail.com>"]
autobenches = false
autobins = false
autoexamples = false
autolib = false
autotests = false
build = false
categories = ["game-development"]
description = "A Bevy plugin to embed assets in your game"
documentation = "https://docs.rs/bevy_embedded_assets"
edition = "2021"
homepage = "https://github.com/vleue/bevy_embedded_assets"
keywords = ["bevy", "assets"]
license = "MIT OR Apache-2.0"
name = "thousand_birds_bevy_embedded_assets"
readme = "README.md"
repository = "https://github.com/vleue/bevy_embedded_assets"
version = "0.11.5"
[target.'cfg(target_arch = "wasm32")'.dev-dependencies.wasm-bindgen-test]
version = "0.3"
[[test]]
name = "as_default"
path = "tests/as_default.rs"
[[test]]
name = "as_default_with_fallback"
path = "tests/as_default_with_fallback.rs"
[[test]]
name = "embedded"
path = "tests/embedded.rs"