tobj 4.0.2

A lightweight OBJ loader in the spirit of tinyobjloader
Documentation
[dependencies.ahash]
optional = true
version = "0.8.7"

[dependencies.arbitrary]
optional = true
version = "1.3.0"

[dependencies.log]
optional = true
version = "0.4.17"
[dev-dependencies.float_eq]
version = "1.0.1"

[dev-dependencies.tokio-test]
version = "0.4.2"

[features]
arbitrary = ["arbitrary/derive"]
async = []
default = ["ahash"]
merging = []
reordering = []
use_f64 = []

[package]
authors = ["Will Usher <will@willusher.io>", "Moritz Moeller <virtualritz@protonmail.com>"]
categories = ["graphics", "games", "visualization", "rendering::data-formats", "parsing "]
description = "A lightweight OBJ loader in the spirit of tinyobjloader"
documentation = "https://docs.rs/tobj/"
edition = "2021"
exclude = ["*.obj", "*.mtl", ".travis.yml", "fuzz/*"]
homepage = "https://github.com/Twinklebear/tobj"
keywords = ["3d", "obj", "wavefront", "graphics", "parser"]
license = "MIT"
name = "tobj"
readme = "README.md"
repository = "https://github.com/Twinklebear/tobj"
version = "4.0.2"
[package.metadata.docs.rs]
features = ["log", "merging", "reordering", "async", "use_f64"]