wgpu-hal 0.13.2

WebGPU hardware abstraction layer
Documentation
[[example]]
name = "raw-gles"
required-features = ["gles"]
[dependencies.arrayvec]
version = "0.7"

[dependencies.ash]
optional = true
version = "0.37"

[dependencies.bit-set]
optional = true
version = "0.5"

[dependencies.bitflags]
version = "1.0"

[dependencies.block]
optional = true
version = "0.1"

[dependencies.foreign-types]
optional = true
version = "0.3"

[dependencies.fxhash]
version = "0.2.1"

[dependencies.glow]
optional = true
version = "0.11.1"

[dependencies.gpu-alloc]
optional = true
version = "0.5"

[dependencies.gpu-descriptor]
optional = true
version = "0.2"

[dependencies.inplace_it]
optional = true
version = "0.3.3"

[dependencies.log]
version = "0.4"

[dependencies.naga]
version = "0.9"

[dependencies.parking_lot]
version = ">=0.11,<0.13"

[dependencies.profiling]
default-features = false
version = "1"

[dependencies.range-alloc]
optional = true
version = "0.1"

[dependencies.raw-window-handle]
version = "0.4"

[dependencies.renderdoc-sys]
optional = true
version = "0.7.1"

[dependencies.thiserror]
version = "1"

[dependencies.wgt]
package = "wgpu-types"
version = "0.13"
[dev-dependencies.env_logger]
version = "0.9"

[dev-dependencies.naga]
features = ["wgsl-in"]
version = "0.9"

[dev-dependencies.winit]
version = "0.26"

[features]
default = []
dx11 = ["naga/hlsl-out", "native", "libloading", "winapi/d3d11", "winapi/d3d11_1", "winapi/d3d11_2", "winapi/d3d11sdklayers", "winapi/dxgi1_6"]
dx12 = ["naga/hlsl-out", "native", "bit-set", "range-alloc", "winapi/d3d12", "winapi/d3d12shader", "winapi/d3d12sdklayers", "winapi/dxgi1_6"]
emscripten = ["gles"]
gles = ["naga/glsl-out", "glow", "egl", "libloading"]
metal = ["naga/msl-out", "block", "foreign-types"]
renderdoc = ["libloading", "renderdoc-sys"]
vulkan = ["naga/spv-out", "ash", "gpu-alloc", "gpu-descriptor", "libloading", "inplace_it"]

[lib]

[package]
authors = ["wgpu developers"]
description = "WebGPU hardware abstraction layer"
edition = "2021"
homepage = "https://github.com/gfx-rs/wgpu"
keywords = ["graphics"]
license = "MIT OR Apache-2.0"
name = "wgpu-hal"
readme = "README.md"
repository = "https://github.com/gfx-rs/wgpu"
resolver = "2"
rust-version = "1.59"
version = "0.13.2"
[target."cfg(all(target_arch = \"wasm32\", not(target_os = \"emscripten\")))".dependencies.js-sys]
version = "0.3"

[target."cfg(all(target_arch = \"wasm32\", not(target_os = \"emscripten\")))".dependencies.wasm-bindgen]
version = "0.2"

[target."cfg(all(target_arch = \"wasm32\", not(target_os = \"emscripten\")))".dependencies.web-sys]
features = ["Window", "HtmlCanvasElement", "WebGl2RenderingContext"]
version = "0.3"
[target."cfg(any(target_os=\"macos\", target_os=\"ios\"))".dependencies.core-graphics-types]
version = "0.1"

[target."cfg(any(target_os=\"macos\", target_os=\"ios\"))".dependencies.mtl]
package = "metal"
version = "0.24.0"

[target."cfg(any(target_os=\"macos\", target_os=\"ios\"))".dependencies.objc]
version = "0.2.5"
[target."cfg(not(target_arch = \"wasm32\"))".dependencies.egl]
features = ["dynamic"]
optional = true
package = "khronos-egl"
version = "4.1"

[target."cfg(not(target_arch = \"wasm32\"))".dependencies.libloading]
optional = true
version = "0.7"
[target."cfg(not(target_arch = \"wasm32\"))".dev-dependencies.glutin]
version = "0.28"
[target."cfg(target_os = \"android\")".dependencies.android_system_properties]
version = "0.1.1"
[target."cfg(target_os = \"emscripten\")".dependencies.egl]
features = ["static", "no-pkg-config"]
package = "khronos-egl"
version = "4.1"

[target."cfg(target_os = \"emscripten\")".dependencies.libloading]
optional = true
version = "0.7"
[target."cfg(windows)".dependencies.native]
features = ["libloading"]
optional = true
package = "d3d12"
version = "0.5.0"

[target."cfg(windows)".dependencies.winapi]
features = ["libloaderapi", "windef", "winuser", "dcomp"]
version = "0.3"