#[repr(C)]pub struct float4 {
pub x: f32,
pub y: f32,
pub z: f32,
pub w: f32,
}
Fields§
§x: f32
§y: f32
§z: f32
§w: f32
Trait Implementations§
Auto Trait Implementations§
impl Freeze for float4
impl RefUnwindSafe for float4
impl Send for float4
impl Sync for float4
impl Unpin for float4
impl UnwindSafe for float4
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more