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Struct StartTime

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pub struct StartTime(/* private fields */);

Methods from Deref<Target = Instant>§

1.8.0 · Source

pub fn duration_since(&self, earlier: Instant) -> Duration

Returns the amount of time elapsed from another instant to this one, or zero duration if that instant is later than this one.

§Panics

Previous Rust versions panicked when earlier was later than self. Currently this method saturates. Future versions may reintroduce the panic in some circumstances. See Monotonicity.

§Examples
use std::time::{Duration, Instant};
use std::thread::sleep;

let now = Instant::now();
sleep(Duration::new(1, 0));
let new_now = Instant::now();
println!("{:?}", new_now.duration_since(now));
println!("{:?}", now.duration_since(new_now)); // 0ns
1.39.0 · Source

pub fn checked_duration_since(&self, earlier: Instant) -> Option<Duration>

Returns the amount of time elapsed from another instant to this one, or None if that instant is later than this one.

Due to monotonicity bugs, even under correct logical ordering of the passed Instants, this method can return None.

§Examples
use std::time::{Duration, Instant};
use std::thread::sleep;

let now = Instant::now();
sleep(Duration::new(1, 0));
let new_now = Instant::now();
println!("{:?}", new_now.checked_duration_since(now));
println!("{:?}", now.checked_duration_since(new_now)); // None
1.39.0 · Source

pub fn saturating_duration_since(&self, earlier: Instant) -> Duration

Returns the amount of time elapsed from another instant to this one, or zero duration if that instant is later than this one.

§Examples
use std::time::{Duration, Instant};
use std::thread::sleep;

let now = Instant::now();
sleep(Duration::new(1, 0));
let new_now = Instant::now();
println!("{:?}", new_now.saturating_duration_since(now));
println!("{:?}", now.saturating_duration_since(new_now)); // 0ns
1.8.0 · Source

pub fn elapsed(&self) -> Duration

Returns the amount of time elapsed since this instant.

§Panics

Previous Rust versions panicked when the current time was earlier than self. Currently this method returns a Duration of zero in that case. Future versions may reintroduce the panic. See Monotonicity.

§Examples
use std::thread::sleep;
use std::time::{Duration, Instant};

let instant = Instant::now();
let three_secs = Duration::from_secs(3);
sleep(three_secs);
assert!(instant.elapsed() >= three_secs);
1.34.0 · Source

pub fn checked_add(&self, duration: Duration) -> Option<Instant>

Returns Some(t) where t is the time self + duration if t can be represented as Instant (which means it’s inside the bounds of the underlying data structure), None otherwise.

1.34.0 · Source

pub fn checked_sub(&self, duration: Duration) -> Option<Instant>

Returns Some(t) where t is the time self - duration if t can be represented as Instant (which means it’s inside the bounds of the underlying data structure), None otherwise.

Trait Implementations§

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impl Default for StartTime

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fn default() -> Self

Returns the “default value” for a type. Read more
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impl Deref for StartTime

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type Target = Instant

The resulting type after dereferencing.
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fn deref(&self) -> &Self::Target

Dereferences the value.

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