pub enum WeaponMod {
FasterHandling,
HigherAccuracy,
PressurizedNoiceSuppressor,
UnpressurizedNoiceSuppressor,
GreaterRange,
MagazineSize,
ReloadSpeed,
StowedReloading,
Scope,
Stability,
}
Expand description
A mod applied to an Odyssey weapon.
Variants§
FasterHandling
HigherAccuracy
PressurizedNoiceSuppressor
UnpressurizedNoiceSuppressor
GreaterRange
MagazineSize
ReloadSpeed
StowedReloading
Scope
Stability
Trait Implementations§
Source§impl<'de> Deserialize<'de> for WeaponMod
impl<'de> Deserialize<'de> for WeaponMod
Source§fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error>where
__D: Deserializer<'de>,
fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error>where
__D: Deserializer<'de>,
Deserialize this value from the given Serde deserializer. Read more
impl StructuralPartialEq for WeaponMod
Auto Trait Implementations§
impl Freeze for WeaponMod
impl RefUnwindSafe for WeaponMod
impl Send for WeaponMod
impl Sync for WeaponMod
impl Unpin for WeaponMod
impl UnwindSafe for WeaponMod
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more