Enum ShipModule

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pub enum ShipModule {
Show 17 variants CargoBayDoor, DataLinkScanner, CodexScanner, DiscoverScanner, Internal(ShipInternalModule), Hardpoint(ShipHardpointModule), Cockpit(ShipCockpitModule), PaintJob(ShipPaintJob), Decal(ShipDecal), VoicePack(ShipVoicepack), Nameplate(ShipNameplate), EngineColor(ShipEngineColor), WeaponColor(ShipWeaponColor), ShipKitModule(ShipKitModule), Bobble(ShipBobble), StringLights(ShipStringLights), Unknown(String),
}
Expand description

Any ship module, covering all the different kinds of modules: hardpoints, utility modules, core internals and optional internals. This also covers cosmetic items like paint job, decals, engine colors etc.

The game considers full-sized hardpoints and utility modules both use ShipHardpointModule, where utility modules have a hardpoint size of [HardpointSize::Tiny].

The same is true for core internals and optional internals which both use ShipInternalModule.

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CargoBayDoor

Special case for the cargo bay door.

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DataLinkScanner

Spacial case for the data link scanner.

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CodexScanner

Spacial case for the codex scanner.

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DiscoverScanner

Spacial case for the discovery scanner.

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Internal(ShipInternalModule)

Any internal module, this includes core and optional modules.

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Hardpoint(ShipHardpointModule)

For external modules, both full-sized hardpoints and utility modules.

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Cockpit(ShipCockpitModule)

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PaintJob(ShipPaintJob)

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Decal(ShipDecal)

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VoicePack(ShipVoicepack)

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Nameplate(ShipNameplate)

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EngineColor(ShipEngineColor)

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WeaponColor(ShipWeaponColor)

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ShipKitModule(ShipKitModule)

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Bobble(ShipBobble)

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StringLights(ShipStringLights)

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Unknown(String)

Available on crate feature allow-unknown only.

Implementations§

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impl ShipModule

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pub fn is_hardpoint_module(&self) -> bool

Whether the module is any kind of hardpoint module, including utility modules.

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pub fn is_full_sized_hardpoint_module(&self) -> bool

Whether the module is a full-sized hardpoint module. This does not include utility modules.

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pub fn is_utility_module(&self) -> bool

Whether the module is a utility module.

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pub fn is_internal_module(&self) -> bool

Whether the module is any internal module. This includes both core- and optional internals.

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pub fn is_core_internal(&self) -> bool

Whether the module is a core internal module.

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pub fn is_optional_internal(&self) -> bool

Whether the module is an optional internal module.

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pub fn is_powerplay_module(&self) -> bool

Whether the module is a module that is unlocked through powerplay.

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pub fn is_guardian_module(&self) -> bool

Whether the module is a module that is unlocked using guardian parts at a guardian technology broker.

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pub fn is_cosmetic(&self) -> bool

Whether the module is a cosmetic module. The game tracks these cosmetics as modules that slot into special slots.

Trait Implementations§

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impl Clone for ShipModule

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fn clone(&self) -> ShipModule

Returns a copy of the value. Read more
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fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
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impl Debug for ShipModule

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fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more
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impl<'de> Deserialize<'de> for ShipModule

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fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error>
where __D: Deserializer<'de>,

Deserialize this value from the given Serde deserializer. Read more
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impl Display for ShipModule

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fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more
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impl FromStr for ShipModule

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type Err = Error

The associated error which can be returned from parsing.
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fn from_str(s: &str) -> Result<Self, Self::Err>

Parses a string s to return a value of this type. Read more
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impl PartialEq for ShipModule

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fn eq(&self, other: &ShipModule) -> bool

Tests for self and other values to be equal, and is used by ==.
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fn ne(&self, other: &Rhs) -> bool

Tests for !=. The default implementation is almost always sufficient, and should not be overridden without very good reason.
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impl Serialize for ShipModule

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fn serialize<__S>(&self, __serializer: __S) -> Result<__S::Ok, __S::Error>
where __S: Serializer,

Serialize this value into the given Serde serializer. Read more
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impl StructuralPartialEq for ShipModule

Auto Trait Implementations§

Blanket Implementations§

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impl<T> Any for T
where T: 'static + ?Sized,

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fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
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impl<T> Borrow<T> for T
where T: ?Sized,

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fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
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impl<T> BorrowMut<T> for T
where T: ?Sized,

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fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
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impl<T> CloneToUninit for T
where T: Clone,

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unsafe fn clone_to_uninit(&self, dst: *mut u8)

🔬This is a nightly-only experimental API. (clone_to_uninit)
Performs copy-assignment from self to dst. Read more
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impl<T> From<T> for T

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fn from(t: T) -> T

Returns the argument unchanged.

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impl<T, U> Into<U> for T
where U: From<T>,

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fn into(self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

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impl<T> ToOwned for T
where T: Clone,

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type Owned = T

The resulting type after obtaining ownership.
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fn to_owned(&self) -> T

Creates owned data from borrowed data, usually by cloning. Read more
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fn clone_into(&self, target: &mut T)

Uses borrowed data to replace owned data, usually by cloning. Read more
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impl<T> ToString for T
where T: Display + ?Sized,

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fn to_string(&self) -> String

Converts the given value to a String. Read more
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impl<T, U> TryFrom<U> for T
where U: Into<T>,

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type Error = Infallible

The type returned in the event of a conversion error.
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fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>

Performs the conversion.
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impl<T, U> TryInto<U> for T
where U: TryFrom<T>,

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type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.
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fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

Performs the conversion.
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impl<T> DeserializeOwned for T
where T: for<'de> Deserialize<'de>,