pub struct TouchdownEvent {
pub player_controlled: bool,
pub taxi: bool,
pub multicrew: bool,
pub star_system: String,
pub system_address: u64,
pub body: String,
pub body_id: u8,
pub on_station: bool,
pub on_planet: bool,
pub location: Option<TouchdownEventPosition>,
pub nearest_destination: Option<String>,
}
Fields§
§player_controlled: bool
§taxi: bool
§multicrew: bool
§star_system: String
§system_address: u64
§body: String
§body_id: u8
§on_station: bool
§on_planet: bool
§location: Option<TouchdownEventPosition>
§nearest_destination: Option<String>
Trait Implementations§
Source§impl Clone for TouchdownEvent
impl Clone for TouchdownEvent
Source§fn clone(&self) -> TouchdownEvent
fn clone(&self) -> TouchdownEvent
Returns a copy of the value. Read more
1.0.0 · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source
. Read moreSource§impl Debug for TouchdownEvent
impl Debug for TouchdownEvent
Source§impl<'de> Deserialize<'de> for TouchdownEvent
impl<'de> Deserialize<'de> for TouchdownEvent
Source§fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error>where
__D: Deserializer<'de>,
fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error>where
__D: Deserializer<'de>,
Deserialize this value from the given Serde deserializer. Read more
Source§impl PartialEq for TouchdownEvent
impl PartialEq for TouchdownEvent
Source§impl Serialize for TouchdownEvent
impl Serialize for TouchdownEvent
impl StructuralPartialEq for TouchdownEvent
Auto Trait Implementations§
impl Freeze for TouchdownEvent
impl RefUnwindSafe for TouchdownEvent
impl Send for TouchdownEvent
impl Sync for TouchdownEvent
impl Unpin for TouchdownEvent
impl UnwindSafe for TouchdownEvent
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more