pub enum Blueprint {
Show 61 variants
ArmorBlastResistant,
ArmorHeavyDuty,
ArmorKineticResistant,
ArmorLightweight,
ArmorThermalResistant,
FSDInterdictorExpandedCaptureArc,
FSDInterdictorLongRange,
FrameShiftDriveLongRange,
FrameShiftDriveFasterBootSequence,
FrameShiftDriveShielded,
HullReinforcementBlastResistant,
HullReinforcementHeavyDuty,
HullReinforcementKineticResistant,
HullReinforcementLightweight,
HullReinforcementThermalResistant,
MiscLightweight,
MiscReinforced,
MiscShielded,
PowerDistributorChargeEnhanced,
PowerDistributorEngineFocussed,
PowerDistributorHighCapacity,
PowerDistributorPrioritizeEngines,
PowerDistributorPrioritizeWeapons,
PowerDistributorPrioritizeSystems,
PowerDistributorShielded,
PowerPlantLowEmissions,
PowerPlantOvercharged,
PowerPlantArmored,
SensorsFastScan,
SensorsLongRange,
SensorsWideAngle,
SensorsLightweight,
SensorsExpandedRadius,
ShieldBoosterBlastResistant,
ShieldBoosterResistanceAugmented,
ShieldBoosterHeavyDuty,
ShieldBoosterKineticResistant,
ShieldBoosterThermalResistant,
ShieldCellBankRapidCharge,
ShieldCellBankSpecialized,
ShieldGeneratorReinforced,
ShieldGeneratorKineticResistant,
ShieldGeneratorThermalResistant,
ShieldGeneratorEnhancedLowPower,
ThrustersDirtyTuning,
ThrustersCleanTuning,
ThrustersStrengthened,
WeaponLightweight,
WeaponSturdy,
WeaponOvercharged,
WeaponHighCapacity,
WeaponDoubleShot,
WeaponEfficient,
WeaponFocussed,
WeaponLongRange,
WeaponShortRange,
WeaponRapidFire,
HeatSinkCapacity,
PointDefenceCapacity,
ChaffCapacity,
Unknown(String),
}
Expand description
Engineering blueprint that can be applied to certain ship modules.
Variants§
ArmorBlastResistant
ArmorHeavyDuty
ArmorKineticResistant
ArmorLightweight
ArmorThermalResistant
FSDInterdictorExpandedCaptureArc
FSDInterdictorLongRange
FrameShiftDriveLongRange
FrameShiftDriveFasterBootSequence
FrameShiftDriveShielded
HullReinforcementBlastResistant
HullReinforcementHeavyDuty
HullReinforcementKineticResistant
HullReinforcementLightweight
HullReinforcementThermalResistant
MiscLightweight
MiscReinforced
MiscShielded
PowerDistributorChargeEnhanced
PowerDistributorEngineFocussed
PowerDistributorHighCapacity
PowerDistributorPrioritizeEngines
PowerDistributorPrioritizeWeapons
PowerDistributorPrioritizeSystems
PowerDistributorShielded
PowerPlantLowEmissions
PowerPlantOvercharged
PowerPlantArmored
SensorsFastScan
SensorsLongRange
SensorsWideAngle
SensorsLightweight
SensorsExpandedRadius
ShieldBoosterBlastResistant
ShieldBoosterResistanceAugmented
ShieldBoosterHeavyDuty
ShieldBoosterKineticResistant
ShieldBoosterThermalResistant
ShieldCellBankRapidCharge
ShieldCellBankSpecialized
ShieldGeneratorReinforced
ShieldGeneratorKineticResistant
ShieldGeneratorThermalResistant
ShieldGeneratorEnhancedLowPower
ThrustersDirtyTuning
ThrustersCleanTuning
ThrustersStrengthened
WeaponLightweight
WeaponSturdy
WeaponOvercharged
WeaponHighCapacity
WeaponDoubleShot
WeaponEfficient
WeaponFocussed
WeaponLongRange
WeaponShortRange
WeaponRapidFire
HeatSinkCapacity
PointDefenceCapacity
ChaffCapacity
Unknown(String)
Available on crate feature
allow-unknown
only.Trait Implementations§
Source§impl<'de> Deserialize<'de> for Blueprint
impl<'de> Deserialize<'de> for Blueprint
Source§fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error>where
__D: Deserializer<'de>,
fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error>where
__D: Deserializer<'de>,
Deserialize this value from the given Serde deserializer. Read more
impl StructuralPartialEq for Blueprint
Auto Trait Implementations§
impl Freeze for Blueprint
impl RefUnwindSafe for Blueprint
impl Send for Blueprint
impl Sync for Blueprint
impl Unpin for Blueprint
impl UnwindSafe for Blueprint
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more