pub struct ShipyardStateResolver {
pub ships: HashMap<u64, ShipEntry>,
}
Expand description
Keeps track of the player’s stored ships.
Fields§
§ships: HashMap<u64, ShipEntry>
Trait Implementations§
Source§impl Debug for ShipyardStateResolver
impl Debug for ShipyardStateResolver
Source§impl Default for ShipyardStateResolver
impl Default for ShipyardStateResolver
Source§fn default() -> ShipyardStateResolver
fn default() -> ShipyardStateResolver
Returns the “default value” for a type. Read more
Auto Trait Implementations§
impl Freeze for ShipyardStateResolver
impl RefUnwindSafe for ShipyardStateResolver
impl Send for ShipyardStateResolver
impl Sync for ShipyardStateResolver
impl Unpin for ShipyardStateResolver
impl UnwindSafe for ShipyardStateResolver
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more