pub enum LogEventContent {
Show 256 variants
Cargo(CargoEvent),
ClearSavedGame(ClearSavedGameEvent),
Commander(CommanderEvent),
FileHeader(FileHeaderEvent),
LoadGame(LoadGameEvent),
Loadout(LoadoutEvent),
Materials(MaterialsEvent),
Missions(MissionsEvent),
NewCommander(NewCommanderEvent),
Passengers(PassengersEvent),
Powerplay(PowerplayEvent),
Progress(ProgressEvent),
Rank(RankEvent),
Reputation(ReputationEvent),
Statistics(StatisticsEvent),
ApproachBody(ApproachBodyEvent),
Docked(DockedEvent),
DockingCancelled(DockingCancelled),
DockingDenied(DockingDeniedEvent),
DockingGranted(DockingGrantedEvent),
DockingRequested(DockingRequestedEvent),
DockingTimeout(DockingTimeoutEvent),
FSDJump(FSDJumpEvent),
FSDTarget(FSDTargetEvent),
LeaveBody(LeaveBodyEvent),
Liftoff(LiftoffEvent),
Location(LocationEvent),
StartJump(StartJumpEvent),
SupercruiseEntry(SupercruiseEntryEvent),
SupercruiseExit(SupercruiseExitEvent),
Touchdown(TouchdownEvent),
Undocked(UndockedEvent),
NavRoute,
NavRouteClear,
Bounty(BountyEvent),
CapShipBond(CapShipBondEvent),
Died(DiedEvent),
EscapeInterdiction(EscapeInterdictionEvent),
FactionKillBond(FactionKillBondEvent),
FighterDestroyed(FighterDestroyedEvent),
HeatDamage,
HeatWarning,
HullDamage(HullDamageEvent),
Interdicted(InterdictedEvent),
Interdiction(InterdictionEvent),
PVPKill(PVPKillEvent),
SRVDestroyed(SRVDestroyedEvent),
ShieldState(ShieldStateEvent),
ShipTargeted(ShipTargetedEvent),
UnderAttack(UnderAttackEvent),
BuyExplorationData(BuyExplorationDataEvent),
CodexEntry(CodexEntryEvent),
DiscoveryScan(DiscoveryScanEvent),
FSSAllBodiesFound(FSSAllBodiesFoundEvent),
FSSBodySignals(FSSBodySignalsEvent),
FSSDiscoveryScan(FSSDiscoveryScan),
FSSSignalDiscovered(FSSSignalDiscoveredEvent),
MaterialCollected(MaterialCollectedEvent),
MaterialDiscarded(MaterialDiscarded),
MaterialDiscovered(MaterialDiscoveredEvent),
MultiSellExplorationData(MultiSellExplorationDataEvent),
NavBeaconScan(NavBeaconScanEvent),
SAAScanComplete(SAAScanCompleteEvent),
SAASignalsFound(SAASignalsFoundEvent),
Scan(ScanEvent),
ScanBaryCentre(ScanBaryCentreEvent),
SellExplorationData(SellExplorationDataEvent),
Screenshot(ScreenshotEvent),
AsteroidCracked(AsteroidCrackedEvent),
BuyTradeData(BuyTradeDateEvent),
CollectCargo(CollectCargoEvent),
EjectCargo(EjectCargoEvent),
MarketBuy(MarketBuyEvent),
MarketSell(MarketSellEvent),
MiningRefined(MiningRefinedEvent),
BuyAmmo(BuyAmmoEvent),
BuyDrones(BuyDronesEvent),
CargoDepot(CargoDepotEvent),
CommunityGoal(CommunityGoalEvent),
CommunityGoalDiscard(CommunityGoalDiscardEvent),
CommunityGoalJoin(CommunityGoalJoinEvent),
CommunityGoalReward(CommunityGoalRewardEvent),
CrewAssign(CrewAssignEvent),
CrewFire(CrewFireEvent),
CrewHire(CrewHireEvent),
EngineerContribution(EngineerContributionEvent),
EngineerCraft(EngineerCraftEvent),
EngineerProgress(EngineerProgressEvent),
FetchRemoteModule(FetchRemoteModuleEvent),
Market(MarketEvent),
MassModuleStore(MassModuleStoreEvent),
MaterialTrade(MaterialTradeEvent),
MissionAbandoned(MissionAbandonedEvent),
MissionAccepted(MissionAcceptedEvent),
MissionCompleted(MissionCompletedEvent),
MissionFailed(MissionFailedEvent),
MissionRedirected(MissionRedirectedEvent),
ModuleBuy(ModuleBuyEvent),
ModuleBuyAndStore(ModuleBuyAndStoreEvent),
ModuleRetrieve(ModuleRetrieveEvent),
ModuleSell(ModuleSellEvent),
ModuleSellRemote(ModuleSellRemoteEvent),
ModuleStore(ModuleStoreEvent),
ModuleSwap(ModuleSwapEvent),
Outfitting(OutfittingEvent),
PayBounties(PayBountiesEvent),
PayFines(PayFinesEvent),
RedeemVoucher(RedeemVoucherEvent),
RefuelAll(RefuelAllEvent),
RefuelPartial(RefuelPartialEvent),
Repair(RepairEvent),
RepairAll(RepairAllEvent),
RestockVehicle(RestockVehicleEvent),
ScientificResearch(ScientificResearchEvent),
SearchAndRescue(SearchAndRescueEvent),
SellDrones(SellDronesEvent),
SellShipOnRebuy(SellShipOnRebuyEvent),
SetUserShipName(SetUserShipNameEvent),
Shipyard(ShipyardEvent),
ShipyardBuy(ShipyardBuyEvent),
ShipyardNew(ShipyardNewEvent),
ShipyardSell(ShipyardSellEvent),
ShipyardSwap(ShipyardSwapEvent),
ShipyardTransfer(ShipyardTransferEvent),
ShipyardRedeem(ShipyardRedeem),
ShipRedeemed(ShipRedeemed),
StoredModules(StoredModulesEvent),
StoredShips(StoredShipsEvent),
TechnologyBroker(TechnologyBrokerEvent),
ClearImpound(ClearImpoundEvent),
PowerplayCollect(PowerplayCollectEvent),
PowerplayDefect(PowerplayDefectEvent),
PowerplayDeliver(PowerplayDeliverEvent),
PowerplayFastTrack(PowerplayFastTrackEvent),
PowerplayJoin(PowerplayJoinEvent),
PowerplayLeave(PowerplayLeaveEvent),
PowerplaySalary(PowerplaySalaryEvent),
PowerplayVote(PowerplayVoteEvent),
AppliedToSquadron(AppliedToSquadronEvent),
DisbandedSquadron(DisbandedSquadronEvent),
InvitedToSquadron(InvitedToSquadronEvent),
JoinedSquadron(JoinedSquadronEvent),
KickedFromSquadron(KickedFromSquadronEvent),
LeftSquadron(LeftSquadronEvent),
SharedBookmarkToSquadron(ShardedBookmarkToSquadronEvent),
SquadronCreated(SquadronCreatedEvent),
SquadronDemotion(SquadronDemotionEvent),
SquadronPromotion(SquadronPromotionEvent),
SquadronStartup(SquadronStartupEvent),
WonATrophyForSquadron(WonATrophyForSquadronEvent),
CarrierJump(CarrierJumpEvent),
CarrierBuy(CarrierBuyEvent),
CarrierStats(CarrierStatsEvent),
CarrierJumpRequest(CarrierJumpRequestEvent),
CarrierDecommission(CarrierDecommissionEvent),
CarrierCancelDecommission(CarrierCancelDecommissionEvent),
CarrierBankTransfer(CarrierBankTransferEvent),
CarrierDepositFuel(CarrierDepositFuelEvent),
CarrierCrewServices(CarrierCrewServicesEvent),
CarrierFinance(CarrierFinanceEvent),
CarrierShipPack(CarrierShipPackEvent),
CarrierModulePack(CarrierModulePackEvent),
CarrierTradeOrder(CarrierTradeOrderEvent),
CarrierDockingPermission(CarrierDockingPermissionEvent),
CarrierNameChange(CarrierNameChangeEvent),
CarrierJumpCancelled(CarrierJumpCancelled),
Backpack(BackpackEvent),
BackpackChange(BackpackChangeEvent),
BookDropship(BookDropshipEvent),
BookTaxi(BookTaxiEvent),
BuyMicroResources(BuyMicroResourceEvent),
BuySuit(BuySuitEvent),
BuyWeapon(BuyWeaponEvent),
CancelDropship(CancelDropshipEvent),
CancelTaxi(CancelTaxiEvent),
CollectItems(CollectItemsEvent),
CreateSuitLoadout(CreateSuitLoadoutEvent),
DeleteSuitLoadout(DeleteSuitLoadoutEvent),
Disembark(DisembarkEvent),
DropItems(DropItemsEvent),
DropshipDeploy(DropshipDeployEvent),
Embark(EmbarkEvent),
FCMaterials(FCEmbarkEvent),
LoadoutEquipModule(LoadoutEquipModuleEvent),
LoadoutRemoveModule(LoadoutRemoveModuleEvent),
RenameSuitLoadout(RenameSuitLoadoutEvent),
Resupply,
ScanOrganic(ScanOrganicEvent),
SellMicroResources(SellMicroResourcesEvent),
SellOrganicData(SellOrganicDataEvent),
SellSuit(SellSuitEvent),
SellWeapon(SellWeaponEvent),
ShipLocker(ShipLockerEvent),
SwitchSuitLoadout(SwitchSuitLoadoutEvent),
SuitLoadout(SuitLoadoutEvent),
TransferMicroResources(TransferMicroResourcesEvent),
TradeMicroResources(TradeMicroResourcesEvent),
UpgradeSuit(UpgradeSuitEvent),
UpgradeWeapon(UpgradeWeaponEvent),
UseConsumable(UseConsumableEvent),
AFMURepairs(AFMURepairsEvent),
ApproachSettlement(ApproachSettlementEvent),
CargoTransfer(CargoTransferEvent),
ChangeCrewRole(ChangeCrewRoleEvent),
CockpitBreached,
CommitCrime(CommitCrimeEvent),
Continued(ContinuedEvent),
CrewLaunchFighter(CrewLaunchFighterEvent),
CrewMemberJoins(CrewMemberJoinsEvent),
CrewMemberQuits(CrewMemberQuitsEvent),
CrewMemberRoleChange(CrewMemberRoleChangeEvent),
CrimeVictim(CrimeVictimEvent),
DataScanned(DataScannedEvent),
DatalinkVoucher(DatalinkVoucherEvent),
DatalinkScan(DatalinkScanEvent),
DockFighter(DockFighterEvent),
DockSRV(DockSRVEvent),
EndCrewSession(EndCrewSessionEvent),
FighterRebuilt(FighterRebuiltEvent),
Friends(FriendsEvent),
FuelScoop(FuelScoopEvent),
JetConeBoost(JetConeBoostEvent),
JetConeDamage(JetConeDamageEvent),
JoinACrew(JoinACrewEvent),
KickCrewMember(KickCrewMemberEvent),
LaunchDrone(LaunchDroneEvent),
LaunchFighter(LaunchFighterEvent),
LaunchSRV(LaunchSRVEvent),
ModuleInfo,
Music(MusicEvent),
NPCCrewPaidWage(NPCCrewWagePaidEvent),
NPCCrewRank(NPCCrewRankEvent),
Promotion(PromotionEvent),
ProspectedAsteroid(ProspectedAsteroidEvent),
QuitACrew(QuitACrewEvent),
RebootRepair(RebootRepairEvent),
ReceiveText(ReceiveTextEvent),
RepairDrone(RepairDroneEvent),
ReservoirReplenished(ReservoirReplenishedEvent),
Resurrect(ResurrectEvent),
Scanned(ScannedEvent),
SelfDestruct,
SendText(SendTextEvent),
Shutdown,
SupercruiseDestinationDrop(SupercruiseDestinationDropEvent),
Synthesis(SynthesisEvent),
SystemsShutdown,
USSDrop(USSDropEvent),
VehicleSwitch(VehicleSwitchEvent),
WingAdd(WingAddEvent),
WingInvite(WingInviteEvent),
WingJoin(WingJoinEvent),
WingLeave,
LegacyLiftoffEvent(LegacyLiftoffEvent),
LegacyTouchdownEvent(LegacyTouchdownEvent),
Unknown(Value),
}
Expand description
Enum containing all the possible events that can be found in a [JournalFile].
Note not all events might already be parsed or be parsed correctly. If you feel that an existing entry is not parsed correctly or if there is a missing entry, please open an issue on GitHub.
Variants§
Cargo(CargoEvent)
ClearSavedGame(ClearSavedGameEvent)
Commander(CommanderEvent)
FileHeader(FileHeaderEvent)
LoadGame(LoadGameEvent)
Loadout(LoadoutEvent)
Materials(MaterialsEvent)
Missions(MissionsEvent)
NewCommander(NewCommanderEvent)
Passengers(PassengersEvent)
Powerplay(PowerplayEvent)
Progress(ProgressEvent)
Rank(RankEvent)
Reputation(ReputationEvent)
Statistics(StatisticsEvent)
ApproachBody(ApproachBodyEvent)
Docked(DockedEvent)
DockingCancelled(DockingCancelled)
DockingDenied(DockingDeniedEvent)
DockingGranted(DockingGrantedEvent)
DockingRequested(DockingRequestedEvent)
DockingTimeout(DockingTimeoutEvent)
FSDJump(FSDJumpEvent)
FSDTarget(FSDTargetEvent)
LeaveBody(LeaveBodyEvent)
Liftoff(LiftoffEvent)
Location(LocationEvent)
StartJump(StartJumpEvent)
SupercruiseEntry(SupercruiseEntryEvent)
SupercruiseExit(SupercruiseExitEvent)
Touchdown(TouchdownEvent)
Undocked(UndockedEvent)
This event is fired when something changes in the NavRoute.json
file and does not contain
the route in the event.
Bounty(BountyEvent)
CapShipBond(CapShipBondEvent)
Died(DiedEvent)
EscapeInterdiction(EscapeInterdictionEvent)
FactionKillBond(FactionKillBondEvent)
FighterDestroyed(FighterDestroyedEvent)
HeatDamage
HeatWarning
HullDamage(HullDamageEvent)
Interdicted(InterdictedEvent)
Interdiction(InterdictionEvent)
PVPKill(PVPKillEvent)
SRVDestroyed(SRVDestroyedEvent)
ShieldState(ShieldStateEvent)
ShipTargeted(ShipTargetedEvent)
UnderAttack(UnderAttackEvent)
BuyExplorationData(BuyExplorationDataEvent)
CodexEntry(CodexEntryEvent)
DiscoveryScan(DiscoveryScanEvent)
FSSAllBodiesFound(FSSAllBodiesFoundEvent)
FSSBodySignals(FSSBodySignalsEvent)
FSSDiscoveryScan(FSSDiscoveryScan)
FSSSignalDiscovered(FSSSignalDiscoveredEvent)
MaterialCollected(MaterialCollectedEvent)
MaterialDiscarded(MaterialDiscarded)
MaterialDiscovered(MaterialDiscoveredEvent)
MultiSellExplorationData(MultiSellExplorationDataEvent)
SAAScanComplete(SAAScanCompleteEvent)
SAASignalsFound(SAASignalsFoundEvent)
Scan(ScanEvent)
ScanBaryCentre(ScanBaryCentreEvent)
SellExplorationData(SellExplorationDataEvent)
Screenshot(ScreenshotEvent)
AsteroidCracked(AsteroidCrackedEvent)
BuyTradeData(BuyTradeDateEvent)
CollectCargo(CollectCargoEvent)
EjectCargo(EjectCargoEvent)
MarketBuy(MarketBuyEvent)
MarketSell(MarketSellEvent)
MiningRefined(MiningRefinedEvent)
BuyAmmo(BuyAmmoEvent)
BuyDrones(BuyDronesEvent)
CargoDepot(CargoDepotEvent)
CommunityGoal(CommunityGoalEvent)
CommunityGoalDiscard(CommunityGoalDiscardEvent)
CommunityGoalJoin(CommunityGoalJoinEvent)
CommunityGoalReward(CommunityGoalRewardEvent)
CrewAssign(CrewAssignEvent)
CrewFire(CrewFireEvent)
CrewHire(CrewHireEvent)
EngineerContribution(EngineerContributionEvent)
EngineerCraft(EngineerCraftEvent)
EngineerProgress(EngineerProgressEvent)
FetchRemoteModule(FetchRemoteModuleEvent)
Market(MarketEvent)
MassModuleStore(MassModuleStoreEvent)
MaterialTrade(MaterialTradeEvent)
MissionAbandoned(MissionAbandonedEvent)
MissionAccepted(MissionAcceptedEvent)
MissionCompleted(MissionCompletedEvent)
MissionFailed(MissionFailedEvent)
MissionRedirected(MissionRedirectedEvent)
ModuleBuy(ModuleBuyEvent)
ModuleBuyAndStore(ModuleBuyAndStoreEvent)
ModuleRetrieve(ModuleRetrieveEvent)
ModuleSell(ModuleSellEvent)
ModuleSellRemote(ModuleSellRemoteEvent)
ModuleStore(ModuleStoreEvent)
ModuleSwap(ModuleSwapEvent)
Outfitting(OutfittingEvent)
PayBounties(PayBountiesEvent)
PayFines(PayFinesEvent)
RedeemVoucher(RedeemVoucherEvent)
RefuelAll(RefuelAllEvent)
RefuelPartial(RefuelPartialEvent)
Repair(RepairEvent)
RepairAll(RepairAllEvent)
RestockVehicle(RestockVehicleEvent)
ScientificResearch(ScientificResearchEvent)
SearchAndRescue(SearchAndRescueEvent)
SellDrones(SellDronesEvent)
SellShipOnRebuy(SellShipOnRebuyEvent)
SetUserShipName(SetUserShipNameEvent)
Shipyard(ShipyardEvent)
ShipyardBuy(ShipyardBuyEvent)
ShipyardNew(ShipyardNewEvent)
ShipyardSell(ShipyardSellEvent)
ShipyardSwap(ShipyardSwapEvent)
ShipyardTransfer(ShipyardTransferEvent)
ShipyardRedeem(ShipyardRedeem)
ShipRedeemed(ShipRedeemed)
StoredModules(StoredModulesEvent)
StoredShips(StoredShipsEvent)
TechnologyBroker(TechnologyBrokerEvent)
ClearImpound(ClearImpoundEvent)
PowerplayCollect(PowerplayCollectEvent)
PowerplayDefect(PowerplayDefectEvent)
PowerplayDeliver(PowerplayDeliverEvent)
PowerplayFastTrack(PowerplayFastTrackEvent)
PowerplayJoin(PowerplayJoinEvent)
PowerplayLeave(PowerplayLeaveEvent)
PowerplaySalary(PowerplaySalaryEvent)
PowerplayVote(PowerplayVoteEvent)
AppliedToSquadron(AppliedToSquadronEvent)
DisbandedSquadron(DisbandedSquadronEvent)
InvitedToSquadron(InvitedToSquadronEvent)
JoinedSquadron(JoinedSquadronEvent)
KickedFromSquadron(KickedFromSquadronEvent)
LeftSquadron(LeftSquadronEvent)
SquadronCreated(SquadronCreatedEvent)
SquadronDemotion(SquadronDemotionEvent)
SquadronPromotion(SquadronPromotionEvent)
SquadronStartup(SquadronStartupEvent)
WonATrophyForSquadron(WonATrophyForSquadronEvent)
CarrierJump(CarrierJumpEvent)
CarrierBuy(CarrierBuyEvent)
CarrierStats(CarrierStatsEvent)
CarrierJumpRequest(CarrierJumpRequestEvent)
CarrierDecommission(CarrierDecommissionEvent)
CarrierCancelDecommission(CarrierCancelDecommissionEvent)
CarrierBankTransfer(CarrierBankTransferEvent)
CarrierDepositFuel(CarrierDepositFuelEvent)
CarrierCrewServices(CarrierCrewServicesEvent)
CarrierFinance(CarrierFinanceEvent)
CarrierShipPack(CarrierShipPackEvent)
CarrierModulePack(CarrierModulePackEvent)
CarrierTradeOrder(CarrierTradeOrderEvent)
CarrierDockingPermission(CarrierDockingPermissionEvent)
CarrierNameChange(CarrierNameChangeEvent)
CarrierJumpCancelled(CarrierJumpCancelled)
Backpack(BackpackEvent)
BackpackChange(BackpackChangeEvent)
BookDropship(BookDropshipEvent)
BookTaxi(BookTaxiEvent)
BuyMicroResources(BuyMicroResourceEvent)
BuySuit(BuySuitEvent)
BuyWeapon(BuyWeaponEvent)
CancelDropship(CancelDropshipEvent)
CancelTaxi(CancelTaxiEvent)
CollectItems(CollectItemsEvent)
CreateSuitLoadout(CreateSuitLoadoutEvent)
DeleteSuitLoadout(DeleteSuitLoadoutEvent)
Disembark(DisembarkEvent)
DropItems(DropItemsEvent)
DropshipDeploy(DropshipDeployEvent)
Embark(EmbarkEvent)
FCMaterials(FCEmbarkEvent)
LoadoutEquipModule(LoadoutEquipModuleEvent)
LoadoutRemoveModule(LoadoutRemoveModuleEvent)
RenameSuitLoadout(RenameSuitLoadoutEvent)
Resupply
ScanOrganic(ScanOrganicEvent)
SellMicroResources(SellMicroResourcesEvent)
SellOrganicData(SellOrganicDataEvent)
SellSuit(SellSuitEvent)
SellWeapon(SellWeaponEvent)
ShipLocker(ShipLockerEvent)
SwitchSuitLoadout(SwitchSuitLoadoutEvent)
SuitLoadout(SuitLoadoutEvent)
TransferMicroResources(TransferMicroResourcesEvent)
TradeMicroResources(TradeMicroResourcesEvent)
UpgradeSuit(UpgradeSuitEvent)
UpgradeWeapon(UpgradeWeaponEvent)
UseConsumable(UseConsumableEvent)
AFMURepairs(AFMURepairsEvent)
ApproachSettlement(ApproachSettlementEvent)
CargoTransfer(CargoTransferEvent)
ChangeCrewRole(ChangeCrewRoleEvent)
CockpitBreached
CommitCrime(CommitCrimeEvent)
Continued(ContinuedEvent)
CrewLaunchFighter(CrewLaunchFighterEvent)
CrewMemberJoins(CrewMemberJoinsEvent)
CrewMemberQuits(CrewMemberQuitsEvent)
CrewMemberRoleChange(CrewMemberRoleChangeEvent)
CrimeVictim(CrimeVictimEvent)
DataScanned(DataScannedEvent)
DatalinkVoucher(DatalinkVoucherEvent)
DatalinkScan(DatalinkScanEvent)
DockFighter(DockFighterEvent)
DockSRV(DockSRVEvent)
EndCrewSession(EndCrewSessionEvent)
FighterRebuilt(FighterRebuiltEvent)
Friends(FriendsEvent)
FuelScoop(FuelScoopEvent)
JetConeBoost(JetConeBoostEvent)
JetConeDamage(JetConeDamageEvent)
JoinACrew(JoinACrewEvent)
KickCrewMember(KickCrewMemberEvent)
LaunchDrone(LaunchDroneEvent)
LaunchFighter(LaunchFighterEvent)
LaunchSRV(LaunchSRVEvent)
ModuleInfo
This event is fired when something changes in the ModulesInfo.json
file and does not
contain any data itself.
Music(MusicEvent)
NPCCrewPaidWage(NPCCrewWagePaidEvent)
NPCCrewRank(NPCCrewRankEvent)
Promotion(PromotionEvent)
ProspectedAsteroid(ProspectedAsteroidEvent)
QuitACrew(QuitACrewEvent)
RebootRepair(RebootRepairEvent)
ReceiveText(ReceiveTextEvent)
RepairDrone(RepairDroneEvent)
ReservoirReplenished(ReservoirReplenishedEvent)
Resurrect(ResurrectEvent)
Scanned(ScannedEvent)
SelfDestruct
SendText(SendTextEvent)
Shutdown
SupercruiseDestinationDrop(SupercruiseDestinationDropEvent)
Synthesis(SynthesisEvent)
SystemsShutdown
USSDrop(USSDropEvent)
VehicleSwitch(VehicleSwitchEvent)
WingAdd(WingAddEvent)
WingInvite(WingInviteEvent)
WingJoin(WingJoinEvent)
WingLeave
LegacyLiftoffEvent(LegacyLiftoffEvent)
LegacyTouchdownEvent(LegacyTouchdownEvent)
Unknown(Value)
Available on crate feature
allow-unknown
only.Implementations§
Source§impl LogEventContent
impl LogEventContent
pub fn kind(&self) -> LogEventContentKind
Trait Implementations§
Source§impl Clone for LogEventContent
impl Clone for LogEventContent
Source§fn clone(&self) -> LogEventContent
fn clone(&self) -> LogEventContent
Returns a copy of the value. Read more
1.0.0 · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source
. Read moreSource§impl Debug for LogEventContent
impl Debug for LogEventContent
Source§impl<'de> Deserialize<'de> for LogEventContent
impl<'de> Deserialize<'de> for LogEventContent
Source§fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error>where
__D: Deserializer<'de>,
fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error>where
__D: Deserializer<'de>,
Deserialize this value from the given Serde deserializer. Read more
Source§impl From<&LogEventContent> for LogEventContentKind
impl From<&LogEventContent> for LogEventContentKind
Source§fn from(value: &LogEventContent) -> LogEventContentKind
fn from(value: &LogEventContent) -> LogEventContentKind
Converts to this type from the input type.
Source§impl From<LogEventContent> for LogEventContentKind
impl From<LogEventContent> for LogEventContentKind
Source§fn from(value: LogEventContent) -> LogEventContentKind
fn from(value: LogEventContent) -> LogEventContentKind
Converts to this type from the input type.
Source§impl Kinded for LogEventContent
impl Kinded for LogEventContent
type Kind = LogEventContentKind
Source§fn kind(&self) -> LogEventContentKind
fn kind(&self) -> LogEventContentKind
Get a kind variant without data.
Source§impl PartialEq for LogEventContent
impl PartialEq for LogEventContent
Source§impl Serialize for LogEventContent
impl Serialize for LogEventContent
impl StructuralPartialEq for LogEventContent
Auto Trait Implementations§
impl Freeze for LogEventContent
impl RefUnwindSafe for LogEventContent
impl Send for LogEventContent
impl Sync for LogEventContent
impl Unpin for LogEventContent
impl UnwindSafe for LogEventContent
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more