Struct egui::output::FullOutput

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pub struct FullOutput {
    pub platform_output: PlatformOutput,
    pub textures_delta: TexturesDelta,
    pub shapes: Vec<ClippedShape>,
    pub pixels_per_point: f32,
    pub viewport_output: ViewportIdMap<ViewportOutput>,
}
Expand description

What egui emits each frame from crate::Context::run.

The backend should use this.

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§platform_output: PlatformOutput

Non-rendering related output.

§textures_delta: TexturesDelta

Texture changes since last frame (including the font texture).

The backend needs to apply crate::TexturesDelta::set before painting, and free any texture in crate::TexturesDelta::free after painting.

It is assumed that all egui viewports share the same painter and texture namespace.

§shapes: Vec<ClippedShape>

What to paint.

You can use crate::Context::tessellate to turn this into triangles.

§pixels_per_point: f32

The number of physical pixels per logical ui point, for the viewport that was updated.

You can pass this to crate::Context::tessellate together with Self::shapes.

§viewport_output: ViewportIdMap<ViewportOutput>

All the active viewports, including the root.

It is up to the integration to spawn a native window for each viewport, and to close any window that no longer has a viewport in this map.

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impl FullOutput

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pub fn append(&mut self, newer: Self)

Add on new output.

Trait Implementations§

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impl Clone for FullOutput

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fn clone(&self) -> FullOutput

Returns a copy of the value. Read more
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fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
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impl Default for FullOutput

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fn default() -> FullOutput

Returns the “default value” for a type. Read more

Auto Trait Implementations§

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impl<T> Any for T
where T: 'static + ?Sized,

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fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
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impl<T> Borrow<T> for T
where T: ?Sized,

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fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
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impl<T> BorrowMut<T> for T
where T: ?Sized,

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fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
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impl<T> From<T> for T

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fn from(t: T) -> T

Returns the argument unchanged.

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impl<T, U> Into<U> for T
where U: From<T>,

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fn into(self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

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impl<T> Pointable for T

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const ALIGN: usize = _

The alignment of pointer.
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type Init = T

The type for initializers.
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unsafe fn init(init: <T as Pointable>::Init) -> usize

Initializes a with the given initializer. Read more
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unsafe fn deref<'a>(ptr: usize) -> &'a T

Dereferences the given pointer. Read more
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unsafe fn deref_mut<'a>(ptr: usize) -> &'a mut T

Mutably dereferences the given pointer. Read more
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unsafe fn drop(ptr: usize)

Drops the object pointed to by the given pointer. Read more
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impl<T> ToOwned for T
where T: Clone,

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type Owned = T

The resulting type after obtaining ownership.
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fn to_owned(&self) -> T

Creates owned data from borrowed data, usually by cloning. Read more
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fn clone_into(&self, target: &mut T)

Uses borrowed data to replace owned data, usually by cloning. Read more
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impl<T, U> TryFrom<U> for T
where U: Into<T>,

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type Error = Infallible

The type returned in the event of a conversion error.
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fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>

Performs the conversion.
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impl<T, U> TryInto<U> for T
where U: TryFrom<T>,

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type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.
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fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

Performs the conversion.