egui

Struct UiBuilder

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pub struct UiBuilder {
    pub id_salt: Option<Id>,
    pub ui_stack_info: UiStackInfo,
    pub layer_id: Option<LayerId>,
    pub max_rect: Option<Rect>,
    pub layout: Option<Layout>,
    pub disabled: bool,
    pub invisible: bool,
    pub sizing_pass: bool,
    pub style: Option<Arc<Style>>,
    pub sense: Option<Sense>,
}
Expand description

Build a Ui as the child of another Ui.

By default, everything is inherited from the parent, except for max_rect which by default is set to the parent Ui::available_rect_before_wrap.

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§id_salt: Option<Id>§ui_stack_info: UiStackInfo§layer_id: Option<LayerId>§max_rect: Option<Rect>§layout: Option<Layout>§disabled: bool§invisible: bool§sizing_pass: bool§style: Option<Arc<Style>>§sense: Option<Sense>

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impl UiBuilder

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pub fn new() -> Self

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pub fn id_salt(self, id_salt: impl Hash) -> Self

Seed the child Ui with this id_salt, which will be mixed with the Ui::id of the parent.

You should give each Ui an id_salt that is unique within the parent, or give it none at all.

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pub fn ui_stack_info(self, ui_stack_info: UiStackInfo) -> Self

Provide some information about the new Ui being built.

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pub fn layer_id(self, layer_id: LayerId) -> Self

Show the Ui in a different LayerId from its parent.

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pub fn max_rect(self, max_rect: Rect) -> Self

Set the max rectangle, within which widgets will go.

New widgets will try to fit within this rectangle.

Text labels will wrap to fit within max_rect. Separator lines will span the max_rect.

If a new widget doesn’t fit within the max_rect then the Ui will make room for it by expanding both min_rect and

If not set, this will be set to the parent Ui::available_rect_before_wrap.

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pub fn layout(self, layout: Layout) -> Self

Override the layout.

Will otherwise be inherited from the parent.

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pub fn disabled(self) -> Self

Make the new Ui disabled, i.e. grayed-out and non-interactive.

Note that if the parent Ui is disabled, the child will always be disabled.

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pub fn invisible(self) -> Self

Make the contents invisible.

Will also disable the Ui (see Self::disabled).

If the parent Ui is invisible, the child will always be invisible.

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pub fn sizing_pass(self) -> Self

Set to true in special cases where we do one frame where we size up the contents of the Ui, without actually showing it.

If the sizing_pass flag is set on the parent, the child will inherit it automatically.

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pub fn style(self, style: impl Into<Arc<Style>>) -> Self

Override the style.

Otherwise will inherit the style of the parent.

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pub fn sense(self, sense: Sense) -> Self

Set if you want sense clicks and/or drags. Default is Sense::hover. The sense will be registered below the Senses of any widgets contained in this Ui, so if the user clicks a button contained within this Ui, that button will receive the click instead.

The response can be read early with Ui::response.

Trait Implementations§

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impl Clone for UiBuilder

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fn clone(&self) -> UiBuilder

Returns a copy of the value. Read more
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fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
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impl Default for UiBuilder

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fn default() -> UiBuilder

Returns the “default value” for a type. Read more

Auto Trait Implementations§

Blanket Implementations§

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impl<T> Any for T
where T: 'static + ?Sized,

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fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
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impl<T> Borrow<T> for T
where T: ?Sized,

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fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
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impl<T> BorrowMut<T> for T
where T: ?Sized,

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fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
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impl<T> CloneToUninit for T
where T: Clone,

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unsafe fn clone_to_uninit(&self, dst: *mut u8)

🔬This is a nightly-only experimental API. (clone_to_uninit)
Performs copy-assignment from self to dst. Read more
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impl<T> From<T> for T

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fn from(t: T) -> T

Returns the argument unchanged.

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impl<T, U> Into<U> for T
where U: From<T>,

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fn into(self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

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impl<T> IntoEither for T

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fn into_either(self, into_left: bool) -> Either<Self, Self>

Converts self into a Left variant of Either<Self, Self> if into_left is true. Converts self into a Right variant of Either<Self, Self> otherwise. Read more
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fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
where F: FnOnce(&Self) -> bool,

Converts self into a Left variant of Either<Self, Self> if into_left(&self) returns true. Converts self into a Right variant of Either<Self, Self> otherwise. Read more
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impl<T> Pointable for T

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const ALIGN: usize = _

The alignment of pointer.
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type Init = T

The type for initializers.
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unsafe fn init(init: <T as Pointable>::Init) -> usize

Initializes a with the given initializer. Read more
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unsafe fn deref<'a>(ptr: usize) -> &'a T

Dereferences the given pointer. Read more
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unsafe fn deref_mut<'a>(ptr: usize) -> &'a mut T

Mutably dereferences the given pointer. Read more
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unsafe fn drop(ptr: usize)

Drops the object pointed to by the given pointer. Read more
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impl<T> ToOwned for T
where T: Clone,

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type Owned = T

The resulting type after obtaining ownership.
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fn to_owned(&self) -> T

Creates owned data from borrowed data, usually by cloning. Read more
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fn clone_into(&self, target: &mut T)

Uses borrowed data to replace owned data, usually by cloning. Read more
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impl<T, U> TryFrom<U> for T
where U: Into<T>,

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type Error = Infallible

The type returned in the event of a conversion error.
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fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>

Performs the conversion.
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impl<T, U> TryInto<U> for T
where U: TryFrom<T>,

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type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.
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fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

Performs the conversion.