Trait embedded_graphics::geometry::AngleUnit [−][src]
Expand description
AngleUnit trait.
AngleUnit
is a trait to convert numbers into angle by appending .deg() or .rad()
to the number as if it was a unit.
Examples
Create an Angle
from a value using AngleUnit
use embedded_graphics::geometry::AngleUnit; use core::f32::consts::PI; // Create an angle using the `AngleUnit` methods let angle_a = 30.0.deg(); let angle_b = PI.rad();