Struct embedded_graphics::primitives::triangle::Triangle[][src]

pub struct Triangle {
    pub vertices: [Point; 3],
}
Expand description

Triangle primitive

Examples

Create some triangles with different styles

use embedded_graphics::{
    pixelcolor::Rgb565, prelude::*, primitives::{Triangle, PrimitiveStyle},
};

// Triangle with red 1 px wide stroke
Triangle::new(Point::new(40, 20), Point::new(50, 25), Point::new(60, 60))
    .into_styled(PrimitiveStyle::with_stroke(Rgb565::RED, 1))
    .draw(&mut display)?;

// Triangle with translation applied
Triangle::new(Point::new(40, 20), Point::new(50, 25), Point::new(60, 60))
    .translate(Point::new(-10, -20))
    .into_styled(PrimitiveStyle::with_stroke(Rgb565::GREEN, 1))
    .draw(&mut display)?;

Create a triangle from a slice

A triangle can be created from a &[Point] slice. If the slice is not exactly 3 elements long, the from_slice method will panic.

use embedded_graphics::{geometry::Point, primitives::Triangle};

let p1 = Point::new(5, 10);
let p2 = Point::new(15, 25);
let p3 = Point::new(5, 25);

let tri = Triangle::from_slice(&[p1, p2, p3]);

Fields

vertices: [Point; 3]

The vertices of the triangle.

Implementations

Create a new triangle with the given vertices.

Creates a new triangle from a Point slice.

Panics

This method will panic if the given slice is not exactly 3 items long.

Trait Implementations

Returns a copy of the value. Read more

Performs copy-assignment from source. Read more

Returns true if the given point is inside the shape.

Formats the value using the given formatter. Read more

Returns the “default value” for a type. Read more

Returns the bounding box.

Feeds this value into the given Hasher. Read more

Feeds a slice of this type into the given Hasher. Read more

This method returns an Ordering between self and other. Read more

Compares and returns the maximum of two values. Read more

Compares and returns the minimum of two values. Read more

Restrict a value to a certain interval. Read more

This method tests for self and other values to be equal, and is used by ==. Read more

This method tests for !=.

This method returns an ordering between self and other values if one exists. Read more

This method tests less than (for self and other) and is used by the < operator. Read more

This method tests less than or equal to (for self and other) and is used by the <= operator. Read more

This method tests greater than (for self and other) and is used by the > operator. Read more

This method tests greater than or equal to (for self and other) and is used by the >= operator. Read more

Iterator over all points inside the primitive.

Returns an iterator over all points inside the primitive.

Converts this primitive into a Styled.

Returns the bounding box using the given style.

Color type.

Output type.

Draws the primitive using the given style.

Translate the triangle from its current position to a new position by (x, y) pixels, returning a new Triangle. For a mutating transform, see translate_mut.

let tri = Triangle::new(Point::new(5, 10), Point::new(15, 20), Point::new(8, 15));
let moved = tri.translate(Point::new(10, 10));

assert_eq!(
    moved,
    Triangle::new(Point::new(15, 20), Point::new(25, 30), Point::new(18, 25))
);

Translate the triangle from its current position to a new position by (x, y) pixels.

let mut tri = Triangle::new(Point::new(5, 10), Point::new(15, 20), Point::new(10, 15));
tri.translate_mut(Point::new(10, 10));

assert_eq!(
    tri,
    Triangle::new(Point::new(15, 20), Point::new(25, 30), Point::new(20, 25))
)

Auto Trait Implementations

Blanket Implementations

Gets the TypeId of self. Read more

Casts the value.

Immutably borrows from an owned value. Read more

Mutably borrows from an owned value. Read more

Casts the value.

Performs the conversion.

Performs the conversion.

Performs the conversion.

Performs the conversion.

Casts the value.

Should always be Self

Casts the value.

Performance hack: Clone doesn’t get inlined for Copy types in debug mode, so make it inline anyway.

Tests if Self the same as the type T Read more

The inverse inclusion map: attempts to construct self from the equivalent element of its superset. Read more

Checks if self is actually part of its subset T (and can be converted to it).

Use with care! Same as self.to_subset but without any property checks. Always succeeds.

The inclusion map: converts self to the equivalent element of its superset.

The resulting type after obtaining ownership.

Creates owned data from borrowed data, usually by cloning. Read more

🔬 This is a nightly-only experimental API. (toowned_clone_into)

recently added

Uses borrowed data to replace owned data, usually by cloning. Read more

The type returned in the event of a conversion error.

Performs the conversion.

The type returned in the event of a conversion error.

Performs the conversion.

Casts the value.

Casts the value.