Struct embedded_graphics::primitives::arc::Arc [−][src]
pub struct Arc { pub top_left: Point, pub diameter: u32, pub angle_start: Angle, pub angle_sweep: Angle, }
Expand description
Arc primitive
Examples
Create some arcs with different styles
use embedded_graphics::{ pixelcolor::Rgb565, prelude::*, primitives::{Arc, PrimitiveStyle, PrimitiveStyleBuilder}, }; // Arc with 1 pixel wide white stroke with top-left point at (10, 20) with a diameter of 30 Arc::new(Point::new(10, 20), 30, 0.0.deg(), 90.0.deg()) .into_styled(PrimitiveStyle::with_stroke(Rgb565::WHITE, 1)) .draw(&mut display)?; // Arc with styled stroke with top-left point at (15, 25) with a diameter of 20 let style = PrimitiveStyleBuilder::new() .stroke_color(Rgb565::RED) .stroke_width(3) .build(); Arc::new(Point::new(15, 25), 20, 180.0.deg(), -90.0.deg()) .into_styled(style) .draw(&mut display)?;
Fields
top_left: Point
Top-left point of the bounding-box of the circle supporting the arc
diameter: u32
Diameter of the circle supporting the arc
angle_start: Angle
Angle at which the arc starts
angle_sweep: Angle
Angle defining the arc sweep starting at angle_start
Implementations
Create a new arc delimited with a top-left point with a specific diameter and start and sweep angles
Create a new arc centered around a given point with a specific diameter and start and sweep angles
Creates an arc based on a circle.
The resulting arc will match the top_left
and diameter
of the base circle.
Returns a circle with the same top_left
and diameter
as this arc.
Trait Implementations
Returns the bounding box.
This method returns an ordering between self
and other
values if one exists. Read more
This method tests less than (for self
and other
) and is used by the <
operator. Read more
This method tests less than or equal to (for self
and other
) and is used by the <=
operator. Read more
This method tests greater than (for self
and other
) and is used by the >
operator. Read more
Converts this primitive into a Styled
.
Returns the bounding box using the given style.
type Color = C
type Color = C
Color type.
fn draw_styled<D>(
&self,
style: &PrimitiveStyle<C>,
target: &mut D
) -> Result<Self::Output, D::Error> where
D: DrawTarget<Color = C>,
[src]
fn draw_styled<D>(
&self,
style: &PrimitiveStyle<C>,
target: &mut D
) -> Result<Self::Output, D::Error> where
D: DrawTarget<Color = C>,
[src]Draws the primitive using the given style.
Translate the arc from its current position to a new position by (x, y) pixels,
returning a new Arc
. For a mutating transform, see translate_mut
.
let arc = Arc::new(Point::new(5, 10), 10, 0.0.deg(), 90.0.deg()); let moved = arc.translate(Point::new(10, 10)); assert_eq!(moved.top_left, Point::new(15, 20));
Translate the arc from its current position to a new position by (x, y) pixels.
let mut arc = Arc::new(Point::new(5, 10), 10, 0.0.deg(), 90.0.deg()); arc.translate_mut(Point::new(10, 10)); assert_eq!(arc.top_left, Point::new(15, 20));
Auto Trait Implementations
impl RefUnwindSafe for Arc
impl UnwindSafe for Arc
Blanket Implementations
Mutably borrows from an owned value. Read more
Casts the value.
Performs the conversion.
Performs the conversion.
Casts the value.
type Output = T
type Output = T
Should always be Self
Casts the value.
The inverse inclusion map: attempts to construct self
from the equivalent element of its
superset. Read more
pub fn is_in_subset(&self) -> bool
pub fn is_in_subset(&self) -> bool
Checks if self
is actually part of its subset T
(and can be converted to it).
pub fn to_subset_unchecked(&self) -> SS
pub fn to_subset_unchecked(&self) -> SS
Use with care! Same as self.to_subset
but without any property checks. Always succeeds.
pub fn from_subset(element: &SS) -> SP
pub fn from_subset(element: &SS) -> SP
The inclusion map: converts self
to the equivalent element of its superset.
Casts the value.
pub fn vzip(self) -> V
Casts the value.