Struct embedded_graphics::mono_font::MonoTextStyle
source · #[non_exhaustive]pub struct MonoTextStyle<'a, C> {
pub text_color: Option<C>,
pub background_color: Option<C>,
pub underline_color: DecorationColor<C>,
pub strikethrough_color: DecorationColor<C>,
pub font: &'a MonoFont<'a>,
}
Expand description
Style properties for text using a monospaced font.
A MonoTextStyle
can be applied to a Text
object to define how the text is drawn.
Because MonoTextStyle
has the non_exhaustive
attribute, it cannot be created using a
struct literal. To create a MonoTextStyle
with a given text color and transparent
background, use the new
method. For more complex text styles, use the
MonoTextStyleBuilder
.
Fields (Non-exhaustive)§
This struct is marked as non-exhaustive
Non-exhaustive structs could have additional fields added in future. Therefore, non-exhaustive structs cannot be constructed in external crates using the traditional
Struct { .. }
syntax; cannot be matched against without a wildcard ..
; and struct update syntax will not work.text_color: Option<C>
Text color.
background_color: Option<C>
Background color.
underline_color: DecorationColor<C>
Underline color.
strikethrough_color: DecorationColor<C>
Strikethrough color.
font: &'a MonoFont<'a>
Font.
Implementations§
source§impl<'a, C> MonoTextStyle<'a, C>where
C: PixelColor,
impl<'a, C> MonoTextStyle<'a, C>where C: PixelColor,
Trait Implementations§
source§impl<C> CharacterStyle for MonoTextStyle<'_, C>where
C: PixelColor,
impl<C> CharacterStyle for MonoTextStyle<'_, C>where C: PixelColor,
source§fn set_text_color(&mut self, text_color: Option<Self::Color>)
fn set_text_color(&mut self, text_color: Option<Self::Color>)
Sets the text color.
source§fn set_background_color(&mut self, background_color: Option<Self::Color>)
fn set_background_color(&mut self, background_color: Option<Self::Color>)
Sets the background color.
source§fn set_underline_color(&mut self, underline_color: DecorationColor<Self::Color>)
fn set_underline_color(&mut self, underline_color: DecorationColor<Self::Color>)
Sets the underline color.
source§fn set_strikethrough_color(
&mut self,
strikethrough_color: DecorationColor<Self::Color>
)
fn set_strikethrough_color( &mut self, strikethrough_color: DecorationColor<Self::Color> )
Sets the strikethrough color.
source§impl<'a, C: Clone> Clone for MonoTextStyle<'a, C>
impl<'a, C: Clone> Clone for MonoTextStyle<'a, C>
source§fn clone(&self) -> MonoTextStyle<'a, C>
fn clone(&self) -> MonoTextStyle<'a, C>
Returns a copy of the value. Read more
1.0.0 · source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source
. Read moresource§impl<'a, C: Debug> Debug for MonoTextStyle<'a, C>
impl<'a, C: Debug> Debug for MonoTextStyle<'a, C>
source§impl<'a, C> Format for MonoTextStyle<'a, C>where
C: Format,
impl<'a, C> Format for MonoTextStyle<'a, C>where C: Format,
source§impl<'a, C> From<&MonoTextStyle<'a, C>> for MonoTextStyleBuilder<'a, C>where
C: PixelColor,
impl<'a, C> From<&MonoTextStyle<'a, C>> for MonoTextStyleBuilder<'a, C>where C: PixelColor,
source§fn from(style: &MonoTextStyle<'a, C>) -> Self
fn from(style: &MonoTextStyle<'a, C>) -> Self
Converts to this type from the input type.
source§impl<'a, C: PartialEq> PartialEq<MonoTextStyle<'a, C>> for MonoTextStyle<'a, C>
impl<'a, C: PartialEq> PartialEq<MonoTextStyle<'a, C>> for MonoTextStyle<'a, C>
source§fn eq(&self, other: &MonoTextStyle<'a, C>) -> bool
fn eq(&self, other: &MonoTextStyle<'a, C>) -> bool
This method tests for
self
and other
values to be equal, and is used
by ==
.source§impl<C> TextRenderer for MonoTextStyle<'_, C>where
C: PixelColor,
impl<C> TextRenderer for MonoTextStyle<'_, C>where C: PixelColor,
source§fn draw_string<D>(
&self,
text: &str,
position: Point,
baseline: Baseline,
target: &mut D
) -> Result<Point, D::Error>where
D: DrawTarget<Color = Self::Color>,
fn draw_string<D>( &self, text: &str, position: Point, baseline: Baseline, target: &mut D ) -> Result<Point, D::Error>where D: DrawTarget<Color = Self::Color>,
Draws a string. Read more
source§fn draw_whitespace<D>(
&self,
width: u32,
position: Point,
baseline: Baseline,
target: &mut D
) -> Result<Point, D::Error>where
D: DrawTarget<Color = Self::Color>,
fn draw_whitespace<D>( &self, width: u32, position: Point, baseline: Baseline, target: &mut D ) -> Result<Point, D::Error>where D: DrawTarget<Color = Self::Color>,
Draws whitespace of the given width. Read more
source§fn measure_string(
&self,
text: &str,
position: Point,
baseline: Baseline
) -> TextMetrics
fn measure_string( &self, text: &str, position: Point, baseline: Baseline ) -> TextMetrics
Returns the text metrics for a string. Read more
source§fn line_height(&self) -> u32
fn line_height(&self) -> u32
Returns the default line height. Read more
impl<'a, C: Copy> Copy for MonoTextStyle<'a, C>
impl<'a, C> StructuralPartialEq for MonoTextStyle<'a, C>
Auto Trait Implementations§
impl<'a, C> !RefUnwindSafe for MonoTextStyle<'a, C>
impl<'a, C> Send for MonoTextStyle<'a, C>where C: Send,
impl<'a, C> Sync for MonoTextStyle<'a, C>where C: Sync,
impl<'a, C> Unpin for MonoTextStyle<'a, C>where C: Unpin,
impl<'a, C> !UnwindSafe for MonoTextStyle<'a, C>
Blanket Implementations§
source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere T: ?Sized,
source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
source§impl<T> CheckedAs for T
impl<T> CheckedAs for T
source§fn checked_as<Dst>(self) -> Option<Dst>where
T: CheckedCast<Dst>,
fn checked_as<Dst>(self) -> Option<Dst>where T: CheckedCast<Dst>,
Casts the value.
source§impl<Src, Dst> CheckedCastFrom<Src> for Dstwhere
Src: CheckedCast<Dst>,
impl<Src, Dst> CheckedCastFrom<Src> for Dstwhere Src: CheckedCast<Dst>,
source§fn checked_cast_from(src: Src) -> Option<Dst>
fn checked_cast_from(src: Src) -> Option<Dst>
Casts the value.
source§impl<Src, Dst> LosslessTryInto<Dst> for Srcwhere
Dst: LosslessTryFrom<Src>,
impl<Src, Dst> LosslessTryInto<Dst> for Srcwhere Dst: LosslessTryFrom<Src>,
source§fn lossless_try_into(self) -> Option<Dst>
fn lossless_try_into(self) -> Option<Dst>
Performs the conversion.
source§impl<Src, Dst> LossyInto<Dst> for Srcwhere
Dst: LossyFrom<Src>,
impl<Src, Dst> LossyInto<Dst> for Srcwhere Dst: LossyFrom<Src>,
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fn lossy_into(self) -> Dst
Performs the conversion.
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Src: OverflowingCast<Dst>,
impl<Src, Dst> OverflowingCastFrom<Src> for Dstwhere Src: OverflowingCast<Dst>,
source§fn overflowing_cast_from(src: Src) -> (Dst, bool)
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Src: SaturatingCast<Dst>,
impl<Src, Dst> SaturatingCastFrom<Src> for Dstwhere Src: SaturatingCast<Dst>,
source§fn saturating_cast_from(src: Src) -> Dst
fn saturating_cast_from(src: Src) -> Dst
Casts the value.
§impl<SS, SP> SupersetOf<SS> for SPwhere
SS: SubsetOf<SP>,
impl<SS, SP> SupersetOf<SS> for SPwhere SS: SubsetOf<SP>,
§fn to_subset(&self) -> Option<SS>
fn to_subset(&self) -> Option<SS>
The inverse inclusion map: attempts to construct
self
from the equivalent element of its
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fn is_in_subset(&self) -> bool
Checks if
self
is actually part of its subset T
(and can be converted to it).§fn to_subset_unchecked(&self) -> SS
fn to_subset_unchecked(&self) -> SS
Use with care! Same as
self.to_subset
but without any property checks. Always succeeds.§fn from_subset(element: &SS) -> SP
fn from_subset(element: &SS) -> SP
The inclusion map: converts
self
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