pub trait Enable {
    fn enable<D: DeviceWrapper>(&self, device: &D) -> Result<()>;
    fn disable<D: DeviceWrapper>(&self, device: &D) -> Result<()>;
    fn has<D: DeviceWrapper>(&self, device: &D) -> bool;
}
Expand description

Types that can be enabled on a DeviceWrapper (i.e. buttons, keys, relative motion)

Generally this method will not be called directly, but will insted be called through Device::enable()

let dev = UninitDevice::new().expect("Device creation failed");
dev.enable(EventCode::EV_REL(REL_X)).expect("Enable failed");

If you need to enable a EV_ABS or EV_REP event code, use enable_event_code, as this implementation doesn’t pass EV_ABS data.

Required Methods

Implementors