[][src]Struct flutter_engine::ffi::FlutterOpenGLRendererConfig

#[repr(C)]
pub struct FlutterOpenGLRendererConfig { pub struct_size: size_t, pub make_current: BoolCallback, pub clear_current: BoolCallback, pub present: BoolCallback, pub fbo_callback: UIntCallback, pub make_resource_current: BoolCallback, pub fbo_reset_after_present: bool, pub surface_transformation: Option<TransformationCallback>, pub gl_proc_resolver: ProcResolver, pub gl_external_texture_frame_callback: Option<TextureFrameCallback>, }

Fields

struct_size: size_tmake_current: BoolCallbackclear_current: BoolCallbackpresent: BoolCallbackfbo_callback: UIntCallbackmake_resource_current: BoolCallbackfbo_reset_after_present: boolsurface_transformation: Option<TransformationCallback>gl_proc_resolver: ProcResolvergl_external_texture_frame_callback: Option<TextureFrameCallback>

Trait Implementations

impl Debug for FlutterOpenGLRendererConfig[src]

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