pub trait ChargeableBody<Body> {
// Required methods
fn body(&self) -> &Body;
fn body_mut(&mut self) -> &mut Body;
fn body_offset_end(&self) -> usize;
}
pub trait ChargeableBody<Body> {
// Required methods
fn body(&self) -> &Body;
fn body_mut(&mut self) -> &mut Body;
fn body_offset_end(&self) -> usize;
}