pub struct ReplaySubject<T> { /* private fields */ }
Implementations§
Source§impl<T> ReplaySubject<T>
impl<T> ReplaySubject<T>
pub fn new() -> Self
pub fn buffer_len(&self) -> usize
pub fn buffer_size(size: usize) -> Self
Trait Implementations§
Source§impl<T> Drop for ReplaySubject<T>
impl<T> Drop for ReplaySubject<T>
Auto Trait Implementations§
impl<T> Freeze for ReplaySubject<T>
impl<T> !RefUnwindSafe for ReplaySubject<T>
impl<T> !Send for ReplaySubject<T>
impl<T> !Sync for ReplaySubject<T>
impl<T> Unpin for ReplaySubject<T>
impl<T> !UnwindSafe for ReplaySubject<T>
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more