#[repr(C)]
pub struct Screen {
Show 20 fields pub ext_data: *mut XExtData, pub display: *mut _XDisplay, pub root: u32, pub width: i32, pub height: i32, pub mwidth: i32, pub mheight: i32, pub ndepths: i32, pub depths: *mut Depth, pub root_depth: i32, pub root_visual: *mut Visual, pub default_gc: *mut _XGC, pub cmap: u32, pub white_pixel: u32, pub black_pixel: u32, pub max_maps: i32, pub min_maps: i32, pub backing_store: i32, pub save_unders: i32, pub root_input_mask: i32,
}

Fields

ext_data: *mut XExtDatadisplay: *mut _XDisplayroot: u32width: i32height: i32mwidth: i32mheight: i32ndepths: i32depths: *mut Depthroot_depth: i32root_visual: *mut Visualdefault_gc: *mut _XGCcmap: u32white_pixel: u32black_pixel: u32max_maps: i32min_maps: i32backing_store: i32save_unders: i32root_input_mask: i32

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