geo::algorithm::simplify

Trait SimplifyIdx

Source
pub trait SimplifyIdx<T, Epsilon = T> {
    // Required method
    fn simplify_idx(&self, epsilon: &T) -> Vec<usize>
       where T: GeoFloat;
}
Expand description

Simplifies a geometry, returning the retained indices of the input.

This operation uses the Ramer–Douglas–Peucker algorithm and does not guarantee that the returned geometry is valid.

A larger epsilon means being more aggressive about removing points with less concern for maintaining the existing shape.

Specifically, points closer than epsilon distance from the simplified output may be discarded.

An epsilon less than or equal to zero will return an unaltered version of the geometry.

Required Methods§

Source

fn simplify_idx(&self, epsilon: &T) -> Vec<usize>
where T: GeoFloat,

Returns the simplified indices of a geometry, using the Ramer–Douglas–Peucker algorithm

§Examples
use geo::SimplifyIdx;
use geo::line_string;

let line_string = line_string![
    (x: 0.0, y: 0.0),
    (x: 5.0, y: 4.0),
    (x: 11.0, y: 5.5),
    (x: 17.3, y: 3.2),
    (x: 27.8, y: 0.1),
];

let simplified = line_string.simplify_idx(&1.0);

let expected = vec![
    0_usize,
    1_usize,
    2_usize,
    4_usize,
];

assert_eq!(expected, simplified);

Implementors§

Source§

impl<T> SimplifyIdx<T> for LineString<T>
where T: GeoFloat,