pub struct Coord<T = f64>where
T: CoordNum,{
pub x: T,
pub y: T,
}
Expand description
A lightweight struct used to store coordinates on the 2-dimensional Cartesian plane.
Unlike Point
(which in the future may contain additional information such
as an envelope, a precision model, and spatial reference system
information), a Coord
only contains ordinate values and accessor
methods.
This type implements the vector space operations:
Add
, Sub
, Neg
, Zero
,
Mul<T>
, and Div<T>
traits.
§Semantics
This type does not represent any geospatial primitive,
but is used in their definitions. The only requirement
is that the coordinates it contains are valid numbers
(for eg. not f64::NAN
).
Fields§
§x: T
§y: T
Implementations§
Trait Implementations§
Source§impl<T> AbsDiffEq for Coord<T>
impl<T> AbsDiffEq for Coord<T>
Source§fn default_epsilon() -> <T as AbsDiffEq>::Epsilon
fn default_epsilon() -> <T as AbsDiffEq>::Epsilon
Source§fn abs_diff_eq(
&self,
other: &Coord<T>,
epsilon: <T as AbsDiffEq>::Epsilon,
) -> bool
fn abs_diff_eq( &self, other: &Coord<T>, epsilon: <T as AbsDiffEq>::Epsilon, ) -> bool
Source§fn abs_diff_ne(&self, other: &Rhs, epsilon: Self::Epsilon) -> bool
fn abs_diff_ne(&self, other: &Rhs, epsilon: Self::Epsilon) -> bool
AbsDiffEq::abs_diff_eq
.Source§impl<T> Add for Coord<T>where
T: CoordNum,
Add two coordinates.
impl<T> Add for Coord<T>where
T: CoordNum,
Add two coordinates.
§Examples
use geo_types::coord;
let p = coord! { x: 1.25, y: 2.5 };
let q = coord! { x: 1.5, y: 2.5 };
let sum = p + q;
assert_eq!(sum.x, 2.75);
assert_eq!(sum.y, 5.0);
Source§impl<T> BoundingRect<T> for Coord<T>where
T: CoordNum,
impl<T> BoundingRect<T> for Coord<T>where
T: CoordNum,
Source§impl<F: GeoFloat> ClosestPoint<F> for Coord<F>
impl<F: GeoFloat> ClosestPoint<F> for Coord<F>
Source§fn closest_point(&self, p: &Point<F>) -> Closest<F>
fn closest_point(&self, p: &Point<F>) -> Closest<F>
self
and p
.Source§impl<T> CoordinatePosition for Coord<T>where
T: GeoNum,
impl<T> CoordinatePosition for Coord<T>where
T: GeoNum,
Source§impl<T> Div<T> for Coord<T>where
T: CoordNum,
Divide coordinate wise by a scalar.
impl<T> Div<T> for Coord<T>where
T: CoordNum,
Divide coordinate wise by a scalar.
§Examples
use geo_types::coord;
let p = coord! { x: 5., y: 10. };
let q = p / 4.;
assert_eq!(q.x, 1.25);
assert_eq!(q.y, 2.5);
Source§impl<T> EuclideanDistance<T> for Coord<T>where
T: GeoFloat,
impl<T> EuclideanDistance<T> for Coord<T>where
T: GeoFloat,
Source§fn euclidean_distance(&self, c: &Coord<T>) -> T
👎Deprecated since 0.29.0: Please use the Euclidean::distance
method from the Distance
trait instead
fn euclidean_distance(&self, c: &Coord<T>) -> T
Euclidean::distance
method from the Distance
trait insteadMinimum distance between two Coord
s
Source§impl<T> EuclideanDistance<T, Coord<T>> for Line<T>where
T: GeoFloat,
impl<T> EuclideanDistance<T, Coord<T>> for Line<T>where
T: GeoFloat,
Source§fn euclidean_distance(&self, coord: &Coord<T>) -> T
👎Deprecated since 0.29.0: Please use the Euclidean::distance
method from the Distance
trait instead
fn euclidean_distance(&self, coord: &Coord<T>) -> T
Euclidean::distance
method from the Distance
trait insteadMinimum distance from a Line
to a Coord
Source§impl<T> EuclideanDistance<T, Line<T>> for Coord<T>where
T: GeoFloat,
impl<T> EuclideanDistance<T, Line<T>> for Coord<T>where
T: GeoFloat,
Source§fn euclidean_distance(&self, line: &Line<T>) -> T
👎Deprecated since 0.29.0: Please use the Euclidean::distance
method from the Distance
trait instead
fn euclidean_distance(&self, line: &Line<T>) -> T
Euclidean::distance
method from the Distance
trait insteadMinimum distance from a Coord
to a Line
Source§impl<T> HausdorffDistance<T> for Coord<T>where
T: GeoFloat,
impl<T> HausdorffDistance<T> for Coord<T>where
T: GeoFloat,
fn hausdorff_distance<Rhs>(&self, rhs: &Rhs) -> Twhere
Rhs: CoordsIter<Scalar = T>,
Source§impl<T> HaversineClosestPoint<T> for Coord<T>where
T: GeoFloat + FromPrimitive,
impl<T> HaversineClosestPoint<T> for Coord<T>where
T: GeoFloat + FromPrimitive,
fn haversine_closest_point(&self, pt: &Point<T>) -> Closest<T>
Source§impl<T> Intersects<Coord<T>> for Line<T>where
T: GeoNum,
impl<T> Intersects<Coord<T>> for Line<T>where
T: GeoNum,
fn intersects(&self, rhs: &Coord<T>) -> bool
Source§impl<T: GeoNum> Intersects<Coord<T>> for MonoPoly<T>
impl<T: GeoNum> Intersects<Coord<T>> for MonoPoly<T>
fn intersects(&self, other: &Coord<T>) -> bool
Source§impl<T: GeoNum> Intersects<Coord<T>> for MonotonicPolygons<T>
impl<T: GeoNum> Intersects<Coord<T>> for MonotonicPolygons<T>
fn intersects(&self, other: &Coord<T>) -> bool
Source§impl<T> Intersects<Coord<T>> for Polygon<T>where
T: GeoNum,
impl<T> Intersects<Coord<T>> for Polygon<T>where
T: GeoNum,
fn intersects(&self, p: &Coord<T>) -> bool
Source§impl<T> Intersects<Coord<T>> for Rect<T>where
T: CoordNum,
impl<T> Intersects<Coord<T>> for Rect<T>where
T: CoordNum,
fn intersects(&self, rhs: &Coord<T>) -> bool
Source§impl<T> Intersects<Coord<T>> for Triangle<T>where
T: GeoNum,
impl<T> Intersects<Coord<T>> for Triangle<T>where
T: GeoNum,
fn intersects(&self, rhs: &Coord<T>) -> bool
Source§impl<T> Intersects<Geometry<T>> for Coord<T>
impl<T> Intersects<Geometry<T>> for Coord<T>
fn intersects(&self, rhs: &Geometry<T>) -> bool
Source§impl<T> Intersects<GeometryCollection<T>> for Coord<T>
impl<T> Intersects<GeometryCollection<T>> for Coord<T>
fn intersects(&self, rhs: &GeometryCollection<T>) -> bool
Source§impl<T> Intersects<Line<T>> for Coord<T>
impl<T> Intersects<Line<T>> for Coord<T>
fn intersects(&self, rhs: &Line<T>) -> bool
Source§impl<T> Intersects<LineString<T>> for Coord<T>
impl<T> Intersects<LineString<T>> for Coord<T>
fn intersects(&self, rhs: &LineString<T>) -> bool
Source§impl<T> Intersects<MultiPoint<T>> for Coord<T>
impl<T> Intersects<MultiPoint<T>> for Coord<T>
fn intersects(&self, rhs: &MultiPoint<T>) -> bool
Source§impl<T> Intersects<Point<T>> for Coord<T>where
T: CoordNum,
impl<T> Intersects<Point<T>> for Coord<T>where
T: CoordNum,
fn intersects(&self, rhs: &Point<T>) -> bool
Source§impl<T> Intersects<Polygon<T>> for Coord<T>
impl<T> Intersects<Polygon<T>> for Coord<T>
fn intersects(&self, rhs: &Polygon<T>) -> bool
Source§impl<T> Intersects<Rect<T>> for Coord<T>
impl<T> Intersects<Rect<T>> for Coord<T>
fn intersects(&self, rhs: &Rect<T>) -> bool
Source§impl<T> Intersects<Triangle<T>> for Coord<T>
impl<T> Intersects<Triangle<T>> for Coord<T>
fn intersects(&self, rhs: &Triangle<T>) -> bool
Source§impl<T> Intersects for Coord<T>where
T: CoordNum,
impl<T> Intersects for Coord<T>where
T: CoordNum,
fn intersects(&self, rhs: &Coord<T>) -> bool
Source§impl<T> Mul<T> for Coord<T>where
T: CoordNum,
Multiply coordinate wise by a scalar.
impl<T> Mul<T> for Coord<T>where
T: CoordNum,
Multiply coordinate wise by a scalar.
§Examples
use geo_types::coord;
let p = coord! { x: 1.25, y: 2.5 };
let q = p * 4.;
assert_eq!(q.x, 5.0);
assert_eq!(q.y, 10.0);
Source§impl<T> Neg for Coord<T>
Negate a coordinate.
impl<T> Neg for Coord<T>
Negate a coordinate.
§Examples
use geo_types::coord;
let p = coord! { x: 1.25, y: 2.5 };
let q = -p;
assert_eq!(q.x, -p.x);
assert_eq!(q.y, -p.y);
Source§impl<T> Point for Coord<T>
impl<T> Point for Coord<T>
Source§const DIMENSIONS: usize = 2usize
const DIMENSIONS: usize = 2usize
Source§fn generate(
generator: impl FnMut(usize) -> <Coord<T> as Point>::Scalar,
) -> Coord<T>
fn generate( generator: impl FnMut(usize) -> <Coord<T> as Point>::Scalar, ) -> Coord<T>
Source§impl<T> RelativeEq for Coord<T>
impl<T> RelativeEq for Coord<T>
Source§fn default_max_relative() -> <T as AbsDiffEq>::Epsilon
fn default_max_relative() -> <T as AbsDiffEq>::Epsilon
Source§fn relative_eq(
&self,
other: &Coord<T>,
epsilon: <T as AbsDiffEq>::Epsilon,
max_relative: <T as AbsDiffEq>::Epsilon,
) -> bool
fn relative_eq( &self, other: &Coord<T>, epsilon: <T as AbsDiffEq>::Epsilon, max_relative: <T as AbsDiffEq>::Epsilon, ) -> bool
Source§fn relative_ne(
&self,
other: &Rhs,
epsilon: Self::Epsilon,
max_relative: Self::Epsilon,
) -> bool
fn relative_ne( &self, other: &Rhs, epsilon: Self::Epsilon, max_relative: Self::Epsilon, ) -> bool
RelativeEq::relative_eq
.Source§impl<T> Sub for Coord<T>where
T: CoordNum,
Subtract a coordinate from another.
impl<T> Sub for Coord<T>where
T: CoordNum,
Subtract a coordinate from another.
§Examples
use geo_types::coord;
let p = coord! { x: 1.5, y: 2.5 };
let q = coord! { x: 1.25, y: 2.5 };
let diff = p - q;
assert_eq!(diff.x, 0.25);
assert_eq!(diff.y, 0.);
Source§impl<T> UlpsEq for Coord<T>
impl<T> UlpsEq for Coord<T>
Source§fn default_max_ulps() -> u32
fn default_max_ulps() -> u32
Source§impl<T> Vector2DOps for Coord<T>where
T: CoordFloat,
impl<T> Vector2DOps for Coord<T>where
T: CoordFloat,
type Scalar = T
Source§fn wedge_product(self, other: Coord<T>) -> Self::Scalar
fn wedge_product(self, other: Coord<T>) -> Self::Scalar
wedge product
between two vectors. Read moreSource§fn dot_product(self, other: Self) -> Self::Scalar
fn dot_product(self, other: Self) -> Self::Scalar
Source§fn magnitude(self) -> Self::Scalar
fn magnitude(self) -> Self::Scalar
Source§fn magnitude_squared(self) -> Self::Scalar
fn magnitude_squared(self) -> Self::Scalar
Source§fn left(self) -> Self
fn left(self) -> Self
Source§fn right(self) -> Self
fn right(self) -> Self
Source§fn try_normalize(self) -> Option<Self>
fn try_normalize(self) -> Option<Self>
impl<T> Copy for Coord<T>
impl<T> Eq for Coord<T>
impl<T> StructuralPartialEq for Coord<T>where
T: CoordNum,
Auto Trait Implementations§
impl<T> Freeze for Coord<T>where
T: Freeze,
impl<T> RefUnwindSafe for Coord<T>where
T: RefUnwindSafe,
impl<T> Send for Coord<T>where
T: Send,
impl<T> Sync for Coord<T>where
T: Sync,
impl<T> Unpin for Coord<T>where
T: Unpin,
impl<T> UnwindSafe for Coord<T>where
T: UnwindSafe,
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Source§impl<T> CloneToUninit for Twhere
T: Clone,
impl<T> CloneToUninit for Twhere
T: Clone,
Source§impl<Q, K> Equivalent<K> for Q
impl<Q, K> Equivalent<K> for Q
Source§impl<T> IntoEither for T
impl<T> IntoEither for T
Source§fn into_either(self, into_left: bool) -> Either<Self, Self>
fn into_either(self, into_left: bool) -> Either<Self, Self>
self
into a Left
variant of Either<Self, Self>
if into_left
is true
.
Converts self
into a Right
variant of Either<Self, Self>
otherwise. Read moreSource§fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
self
into a Left
variant of Either<Self, Self>
if into_left(&self)
returns true
.
Converts self
into a Right
variant of Either<Self, Self>
otherwise. Read moreSource§impl<P> PointDistance for Pwhere
P: Point,
impl<P> PointDistance for Pwhere
P: Point,
Source§fn distance_2(&self, point: &P) -> <P as Point>::Scalar
fn distance_2(&self, point: &P) -> <P as Point>::Scalar
Source§fn contains_point(
&self,
point: &<<P as RTreeObject>::Envelope as Envelope>::Point,
) -> bool
fn contains_point( &self, point: &<<P as RTreeObject>::Envelope as Envelope>::Point, ) -> bool
true
if a point is contained within this object. Read moreSource§fn distance_2_if_less_or_equal(
&self,
point: &<<P as RTreeObject>::Envelope as Envelope>::Point,
max_distance_2: <<<P as RTreeObject>::Envelope as Envelope>::Point as Point>::Scalar,
) -> Option<<P as Point>::Scalar>
fn distance_2_if_less_or_equal( &self, point: &<<P as RTreeObject>::Envelope as Envelope>::Point, max_distance_2: <<<P as RTreeObject>::Envelope as Envelope>::Point as Point>::Scalar, ) -> Option<<P as Point>::Scalar>
None
if the distance
is larger than a given maximum value. Read more