[][src]Struct gfx_hal::pso::AttributeDesc

pub struct AttributeDesc {
    pub location: Location,
    pub binding: BufferIndex,
    pub element: Element<Format>,
}

Vertex attribute description. Notably, completely separate from resource Descriptors used in DescriptorSets.

Fields

location: Location

Attribute binding location in the shader. Attribute locations are shared between all vertex buffers in a pipeline, meaning that even if the data for this attribute comes from a different vertex buffer, it still cannot share the same location with another attribute.

binding: BufferIndex

Binding number of the associated vertex buffer.

element: Element<Format>

Attribute element description.

Trait Implementations

impl Clone for AttributeDesc[src]

impl Copy for AttributeDesc[src]

impl Eq for AttributeDesc[src]

impl Ord for AttributeDesc[src]

impl PartialEq<AttributeDesc> for AttributeDesc[src]

impl PartialOrd<AttributeDesc> for AttributeDesc[src]

impl Debug for AttributeDesc[src]

impl Hash for AttributeDesc[src]

impl StructuralPartialEq for AttributeDesc[src]

impl StructuralEq for AttributeDesc[src]

Auto Trait Implementations

Blanket Implementations

impl<T, U> Into<U> for T where
    U: From<T>, 
[src]

impl<T> From<T> for T[src]

impl<T> ToOwned for T where
    T: Clone
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type Owned = T

The resulting type after obtaining ownership.

impl<T, U> TryFrom<U> for T where
    U: Into<T>, 
[src]

type Error = Infallible

The type returned in the event of a conversion error.

impl<T, U> TryInto<U> for T where
    U: TryFrom<T>, 
[src]

type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.

impl<T> Borrow<T> for T where
    T: ?Sized
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impl<T> BorrowMut<T> for T where
    T: ?Sized
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impl<T> Any for T where
    T: 'static + ?Sized
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