Struct gfx_hal::pso::ShaderStageFlags [−][src]
pub struct ShaderStageFlags { /* fields omitted */ }
Combination of different shader pipeline stages.
Implementations
impl ShaderStageFlags
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impl ShaderStageFlags
[src]pub const VERTEX: ShaderStageFlags
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Vertex shader stage.
pub const HULL: ShaderStageFlags
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Hull (tessellation) shader stage.
pub const DOMAIN: ShaderStageFlags
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Domain (tessellation) shader stage.
pub const GEOMETRY: ShaderStageFlags
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Geometry shader stage.
pub const FRAGMENT: ShaderStageFlags
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Fragment shader stage.
pub const COMPUTE: ShaderStageFlags
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Compute shader stage.
pub const TASK: ShaderStageFlags
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Task shader stage.
pub const MESH: ShaderStageFlags
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Mesh shader stage.
pub const GRAPHICS: ShaderStageFlags
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All graphics pipeline shader stages.
pub const ALL: ShaderStageFlags
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All shader stages (matches Vulkan).
pub const fn empty() -> ShaderStageFlags
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Returns an empty set of flags
pub const fn all() -> ShaderStageFlags
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Returns the set containing all flags.
pub const fn bits(&self) -> u32
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Returns the raw value of the flags currently stored.
pub fn from_bits(bits: u32) -> Option<ShaderStageFlags>
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Convert from underlying bit representation, unless that representation contains bits that do not correspond to a flag.
pub const fn from_bits_truncate(bits: u32) -> ShaderStageFlags
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Convert from underlying bit representation, dropping any bits that do not correspond to flags.
pub const unsafe fn from_bits_unchecked(bits: u32) -> ShaderStageFlags
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Convert from underlying bit representation, preserving all bits (even those not corresponding to a defined flag).
pub const fn is_empty(&self) -> bool
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Returns true
if no flags are currently stored.
pub const fn is_all(&self) -> bool
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Returns true
if all flags are currently set.
pub const fn intersects(&self, other: ShaderStageFlags) -> bool
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Returns true
if there are flags common to both self
and other
.
pub const fn contains(&self, other: ShaderStageFlags) -> bool
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Returns true
all of the flags in other
are contained within self
.
pub fn insert(&mut self, other: ShaderStageFlags)
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Inserts the specified flags in-place.
pub fn remove(&mut self, other: ShaderStageFlags)
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Removes the specified flags in-place.
pub fn toggle(&mut self, other: ShaderStageFlags)
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Toggles the specified flags in-place.
pub fn set(&mut self, other: ShaderStageFlags, value: bool)
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Inserts or removes the specified flags depending on the passed value.
Trait Implementations
impl BitAnd<ShaderStageFlags> for ShaderStageFlags
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impl BitAnd<ShaderStageFlags> for ShaderStageFlags
[src]type Output = ShaderStageFlags
The resulting type after applying the &
operator.
fn bitand(self, other: ShaderStageFlags) -> ShaderStageFlags
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Returns the intersection between the two sets of flags.
impl BitAndAssign<ShaderStageFlags> for ShaderStageFlags
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impl BitAndAssign<ShaderStageFlags> for ShaderStageFlags
[src]fn bitand_assign(&mut self, other: ShaderStageFlags)
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Disables all flags disabled in the set.
impl BitOr<ShaderStageFlags> for ShaderStageFlags
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impl BitOr<ShaderStageFlags> for ShaderStageFlags
[src]type Output = ShaderStageFlags
The resulting type after applying the |
operator.
fn bitor(self, other: ShaderStageFlags) -> ShaderStageFlags
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Returns the union of the two sets of flags.
impl BitOrAssign<ShaderStageFlags> for ShaderStageFlags
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impl BitOrAssign<ShaderStageFlags> for ShaderStageFlags
[src]fn bitor_assign(&mut self, other: ShaderStageFlags)
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Adds the set of flags.
impl BitXor<ShaderStageFlags> for ShaderStageFlags
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impl BitXor<ShaderStageFlags> for ShaderStageFlags
[src]type Output = ShaderStageFlags
The resulting type after applying the ^
operator.
fn bitxor(self, other: ShaderStageFlags) -> ShaderStageFlags
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Returns the left flags, but with all the right flags toggled.
impl BitXorAssign<ShaderStageFlags> for ShaderStageFlags
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impl BitXorAssign<ShaderStageFlags> for ShaderStageFlags
[src]fn bitxor_assign(&mut self, other: ShaderStageFlags)
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Toggles the set of flags.
impl Clone for ShaderStageFlags
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impl Clone for ShaderStageFlags
[src]fn clone(&self) -> ShaderStageFlags
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pub fn clone_from(&mut self, source: &Self)
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impl Copy for ShaderStageFlags
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impl Copy for ShaderStageFlags
[src]impl Default for ShaderStageFlags
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impl Default for ShaderStageFlags
[src]fn default() -> ShaderStageFlags
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impl Eq for ShaderStageFlags
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impl Eq for ShaderStageFlags
[src]impl Extend<ShaderStageFlags> for ShaderStageFlags
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impl Extend<ShaderStageFlags> for ShaderStageFlags
[src]fn extend<T: IntoIterator<Item = ShaderStageFlags>>(&mut self, iterator: T)
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pub fn extend_one(&mut self, item: A)
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pub fn extend_reserve(&mut self, additional: usize)
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impl From<ShaderStage> for ShaderStageFlags
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impl From<ShaderStage> for ShaderStageFlags
[src]fn from(stage: ShaderStage) -> Self
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impl FromIterator<ShaderStageFlags> for ShaderStageFlags
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impl FromIterator<ShaderStageFlags> for ShaderStageFlags
[src]fn from_iter<T: IntoIterator<Item = ShaderStageFlags>>(
iterator: T
) -> ShaderStageFlags
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iterator: T
) -> ShaderStageFlags
impl Hash for ShaderStageFlags
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impl Hash for ShaderStageFlags
[src]impl Not for ShaderStageFlags
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impl Not for ShaderStageFlags
[src]type Output = ShaderStageFlags
The resulting type after applying the !
operator.
fn not(self) -> ShaderStageFlags
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Returns the complement of this set of flags.
impl Ord for ShaderStageFlags
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impl Ord for ShaderStageFlags
[src]impl PartialEq<ShaderStageFlags> for ShaderStageFlags
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impl PartialEq<ShaderStageFlags> for ShaderStageFlags
[src]fn eq(&self, other: &ShaderStageFlags) -> bool
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fn ne(&self, other: &ShaderStageFlags) -> bool
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impl PartialOrd<ShaderStageFlags> for ShaderStageFlags
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impl PartialOrd<ShaderStageFlags> for ShaderStageFlags
[src]fn partial_cmp(&self, other: &ShaderStageFlags) -> Option<Ordering>
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#[must_use]pub fn lt(&self, other: &Rhs) -> bool
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#[must_use]pub fn le(&self, other: &Rhs) -> bool
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#[must_use]pub fn gt(&self, other: &Rhs) -> bool
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#[must_use]pub fn ge(&self, other: &Rhs) -> bool
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impl StructuralEq for ShaderStageFlags
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impl StructuralEq for ShaderStageFlags
[src]impl StructuralPartialEq for ShaderStageFlags
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impl StructuralPartialEq for ShaderStageFlags
[src]impl Sub<ShaderStageFlags> for ShaderStageFlags
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impl Sub<ShaderStageFlags> for ShaderStageFlags
[src]type Output = ShaderStageFlags
The resulting type after applying the -
operator.
fn sub(self, other: ShaderStageFlags) -> ShaderStageFlags
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Returns the set difference of the two sets of flags.
impl SubAssign<ShaderStageFlags> for ShaderStageFlags
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impl SubAssign<ShaderStageFlags> for ShaderStageFlags
[src]fn sub_assign(&mut self, other: ShaderStageFlags)
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Disables all flags enabled in the set.
Auto Trait Implementations
impl RefUnwindSafe for ShaderStageFlags
impl RefUnwindSafe for ShaderStageFlags
impl Send for ShaderStageFlags
impl Send for ShaderStageFlags
impl Sync for ShaderStageFlags
impl Sync for ShaderStageFlags
impl Unpin for ShaderStageFlags
impl Unpin for ShaderStageFlags
impl UnwindSafe for ShaderStageFlags
impl UnwindSafe for ShaderStageFlags