#[repr(C, align(1))]pub struct BVec4 {
pub x: bool,
pub y: bool,
pub z: bool,
pub w: bool,
}
Expand description
A 4-dimensional bool
vector mask.
Fields§
§x: bool
§y: bool
§z: bool
§w: bool
Implementations§
Trait Implementations§
source§impl BitAndAssign<BVec4> for BVec4
impl BitAndAssign<BVec4> for BVec4
source§fn bitand_assign(&mut self, rhs: Self)
fn bitand_assign(&mut self, rhs: Self)
Performs the
&=
operation. Read moresource§impl BitOrAssign<BVec4> for BVec4
impl BitOrAssign<BVec4> for BVec4
source§fn bitor_assign(&mut self, rhs: Self)
fn bitor_assign(&mut self, rhs: Self)
Performs the
|=
operation. Read moresource§impl BitXorAssign<BVec4> for BVec4
impl BitXorAssign<BVec4> for BVec4
source§fn bitxor_assign(&mut self, rhs: Self)
fn bitxor_assign(&mut self, rhs: Self)
Performs the
^=
operation. Read more