pub struct CompressedSrgbTexture1dMipmap<'t>(_, _);
Expand description
Represents a single mipmap level of a CompressedSrgbTexture1d
.
Can be obtained by calling CompressedSrgbTexture1d::mipmap()
, CompressedSrgbTexture1d::main_level()
,
CompressedSrgbTexture1dLayer::mipmap()
or CompressedSrgbTexture1dLayer::main_level()
.
Implementations§
source§impl<'t> CompressedSrgbTexture1dMipmap<'t>
impl<'t> CompressedSrgbTexture1dMipmap<'t>
sourcepub fn read_compressed_data(&self) -> Option<(CompressedSrgbFormat, Vec<u8>)>
pub fn read_compressed_data(&self) -> Option<(CompressedSrgbFormat, Vec<u8>)>
Reads the content of the texture level to RAM without decompressing it before.
You should avoid doing this at all cost during performance-critical operations (for example, while you’re drawing).
Returns the compressed format of the texture and the compressed data, gives
None
when the internal compression format is generic or unknown.
sourcepub fn get_texture(&self) -> &'t CompressedSrgbTexture1d
pub fn get_texture(&self) -> &'t CompressedSrgbTexture1d
Returns the corresponding texture.
Methods from Deref<Target = TextureAnyMipmap<'a>>§
sourcepub fn get_height(&self) -> Option<u32>
pub fn get_height(&self) -> Option<u32>
Returns the height of the mipmap.
sourcepub fn get_samples(&self) -> Option<u32>
pub fn get_samples(&self) -> Option<u32>
Returns the number of samples of the texture.
sourcepub fn get_texture(&self) -> &'a TextureAny
pub fn get_texture(&self) -> &'a TextureAny
Returns the texture.
sourcepub fn first_layer(&self) -> TextureAnyLayerMipmap<'a>
pub fn first_layer(&self) -> TextureAnyLayerMipmap<'a>
Returns a structure that represents the first layer of this mipmap of the texture. All textures have a first layer.
sourcepub fn layer(&self, layer: u32) -> Option<TextureAnyLayerMipmap<'a>>
pub fn layer(&self, layer: u32) -> Option<TextureAnyLayerMipmap<'a>>
Returns a structure that represents a specific layer of this mipmap of the texture.
Non-array textures have only one layer. The number of layers can be queried with
get_array_size
.
Returns None
if out of range.
sourcepub fn get_array_size(&self) -> Option<u32>
pub fn get_array_size(&self) -> Option<u32>
Returns the array size of the texture.
sourcepub fn raw_upload_from_pixel_buffer<P>(
&self,
source: BufferSlice<'_, [P]>,
x: Range<u32>,
y: Range<u32>,
z: Range<u32>
)where
P: PixelValue,
pub fn raw_upload_from_pixel_buffer<P>( &self, source: BufferSlice<'_, [P]>, x: Range<u32>, y: Range<u32>, z: Range<u32> )where P: PixelValue,
Uploads data to the texture from a buffer.
Panic
Panics if the offsets and dimensions are outside the boundaries of the texture. Panics if the buffer is not big enough to hold the data.
sourcepub fn raw_upload_from_pixel_buffer_inverted<P>(
&self,
source: BufferSlice<'_, [P]>,
x: Range<u32>,
y: Range<u32>,
z: Range<u32>
)where
P: PixelValue,
pub fn raw_upload_from_pixel_buffer_inverted<P>( &self, source: BufferSlice<'_, [P]>, x: Range<u32>, y: Range<u32>, z: Range<u32> )where P: PixelValue,
Uploads data to the texture from a buffer. The R, G and B components are flipped.
Panic
Panics if the offsets and dimensions are outside the boundaries of the texture. Panics if the buffer is not big enough to hold the data.
Trait Implementations§
source§impl<'t> Clone for CompressedSrgbTexture1dMipmap<'t>
impl<'t> Clone for CompressedSrgbTexture1dMipmap<'t>
source§fn clone(&self) -> CompressedSrgbTexture1dMipmap<'t>
fn clone(&self) -> CompressedSrgbTexture1dMipmap<'t>
1.0.0 · source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
source
. Read moresource§impl<'a> Deref for CompressedSrgbTexture1dMipmap<'a>
impl<'a> Deref for CompressedSrgbTexture1dMipmap<'a>
§type Target = TextureAnyMipmap<'a>
type Target = TextureAnyMipmap<'a>
source§fn deref(&self) -> &TextureAnyMipmap<'a>
fn deref(&self) -> &TextureAnyMipmap<'a>
source§impl<'t> Into<TextureAnyImage<'t>> for CompressedSrgbTexture1dMipmap<'t>
impl<'t> Into<TextureAnyImage<'t>> for CompressedSrgbTexture1dMipmap<'t>
source§fn into(self) -> TextureAnyImage<'t>
fn into(self) -> TextureAnyImage<'t>
impl<'t> Copy for CompressedSrgbTexture1dMipmap<'t>
Auto Trait Implementations§
impl<'t> !RefUnwindSafe for CompressedSrgbTexture1dMipmap<'t>
impl<'t> !Send for CompressedSrgbTexture1dMipmap<'t>
impl<'t> !Sync for CompressedSrgbTexture1dMipmap<'t>
impl<'t> Unpin for CompressedSrgbTexture1dMipmap<'t>
impl<'t> !UnwindSafe for CompressedSrgbTexture1dMipmap<'t>
Blanket Implementations§
source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere T: ?Sized,
source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
source§impl<T> Content for Twhere
T: Copy,
impl<T> Content for Twhere T: Copy,
source§unsafe fn read<F, E>(size: usize, f: F) -> Result<T, E>where
F: FnOnce(&mut T) -> Result<(), E>,
unsafe fn read<F, E>(size: usize, f: F) -> Result<T, E>where F: FnOnce(&mut T) -> Result<(), E>,
Owned
.
User-provided closure F
must only write to and not read from &mut Self
.