pub struct StencilTexture2dArrayMipmap<'t>(_, _);
Expand description
Represents a single mipmap level of a StencilTexture2dArray
.
Can be obtained by calling StencilTexture2dArray::mipmap()
, StencilTexture2dArray::main_level()
,
StencilTexture2dArrayLayer::mipmap()
or StencilTexture2dArrayLayer::main_level()
.
Implementations§
source§impl<'t> StencilTexture2dArrayMipmap<'t>
impl<'t> StencilTexture2dArrayMipmap<'t>
sourcepub fn array_size(&self) -> u32
pub fn array_size(&self) -> u32
Returns the number of array layers.
sourcepub fn dimensions(&self) -> (u32, u32)
pub fn dimensions(&self) -> (u32, u32)
Returns the width and height of that image.
sourcepub fn get_texture(&self) -> &'t StencilTexture2dArray
pub fn get_texture(&self) -> &'t StencilTexture2dArray
Returns the corresponding texture.
sourcepub fn first_layer(&self) -> StencilTexture2dArrayLayerMipmap<'t>
pub fn first_layer(&self) -> StencilTexture2dArrayLayerMipmap<'t>
Access the first layer of this texture.
sourcepub fn layer(&self, layer: u32) -> Option<StencilTexture2dArrayLayerMipmap<'t>>
pub fn layer(&self, layer: u32) -> Option<StencilTexture2dArrayLayerMipmap<'t>>
Access a single layer of this texture.
Methods from Deref<Target = TextureAnyMipmap<'a>>§
sourcepub fn get_height(&self) -> Option<u32>
pub fn get_height(&self) -> Option<u32>
Returns the height of the mipmap.
sourcepub fn get_samples(&self) -> Option<u32>
pub fn get_samples(&self) -> Option<u32>
Returns the number of samples of the texture.
sourcepub fn get_texture(&self) -> &'a TextureAny
pub fn get_texture(&self) -> &'a TextureAny
Returns the texture.
sourcepub fn first_layer(&self) -> TextureAnyLayerMipmap<'a>
pub fn first_layer(&self) -> TextureAnyLayerMipmap<'a>
Returns a structure that represents the first layer of this mipmap of the texture. All textures have a first layer.
sourcepub fn layer(&self, layer: u32) -> Option<TextureAnyLayerMipmap<'a>>
pub fn layer(&self, layer: u32) -> Option<TextureAnyLayerMipmap<'a>>
Returns a structure that represents a specific layer of this mipmap of the texture.
Non-array textures have only one layer. The number of layers can be queried with
get_array_size
.
Returns None
if out of range.
sourcepub fn get_array_size(&self) -> Option<u32>
pub fn get_array_size(&self) -> Option<u32>
Returns the array size of the texture.
sourcepub fn raw_upload_from_pixel_buffer<P>(
&self,
source: BufferSlice<'_, [P]>,
x: Range<u32>,
y: Range<u32>,
z: Range<u32>
)where
P: PixelValue,
pub fn raw_upload_from_pixel_buffer<P>( &self, source: BufferSlice<'_, [P]>, x: Range<u32>, y: Range<u32>, z: Range<u32> )where P: PixelValue,
Uploads data to the texture from a buffer.
Panic
Panics if the offsets and dimensions are outside the boundaries of the texture. Panics if the buffer is not big enough to hold the data.
sourcepub fn raw_upload_from_pixel_buffer_inverted<P>(
&self,
source: BufferSlice<'_, [P]>,
x: Range<u32>,
y: Range<u32>,
z: Range<u32>
)where
P: PixelValue,
pub fn raw_upload_from_pixel_buffer_inverted<P>( &self, source: BufferSlice<'_, [P]>, x: Range<u32>, y: Range<u32>, z: Range<u32> )where P: PixelValue,
Uploads data to the texture from a buffer. The R, G and B components are flipped.
Panic
Panics if the offsets and dimensions are outside the boundaries of the texture. Panics if the buffer is not big enough to hold the data.
Trait Implementations§
source§impl<'t> Clone for StencilTexture2dArrayMipmap<'t>
impl<'t> Clone for StencilTexture2dArrayMipmap<'t>
source§fn clone(&self) -> StencilTexture2dArrayMipmap<'t>
fn clone(&self) -> StencilTexture2dArrayMipmap<'t>
1.0.0 · source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
source
. Read moresource§impl<'a> Deref for StencilTexture2dArrayMipmap<'a>
impl<'a> Deref for StencilTexture2dArrayMipmap<'a>
§type Target = TextureAnyMipmap<'a>
type Target = TextureAnyMipmap<'a>
source§fn deref(&self) -> &TextureAnyMipmap<'a>
fn deref(&self) -> &TextureAnyMipmap<'a>
impl<'t> Copy for StencilTexture2dArrayMipmap<'t>
Auto Trait Implementations§
impl<'t> !RefUnwindSafe for StencilTexture2dArrayMipmap<'t>
impl<'t> !Send for StencilTexture2dArrayMipmap<'t>
impl<'t> !Sync for StencilTexture2dArrayMipmap<'t>
impl<'t> Unpin for StencilTexture2dArrayMipmap<'t>
impl<'t> !UnwindSafe for StencilTexture2dArrayMipmap<'t>
Blanket Implementations§
source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere T: ?Sized,
source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
source§impl<T> Content for Twhere
T: Copy,
impl<T> Content for Twhere T: Copy,
source§unsafe fn read<F, E>(size: usize, f: F) -> Result<T, E>where
F: FnOnce(&mut T) -> Result<(), E>,
unsafe fn read<F, E>(size: usize, f: F) -> Result<T, E>where F: FnOnce(&mut T) -> Result<(), E>,
Owned
.
User-provided closure F
must only write to and not read from &mut Self
.