Struct glium::texture::bindless::TextureHandle
source · pub struct TextureHandle<'a> { /* private fields */ }
Expand description
Represents a handle to a texture. Contains a raw pointer to a texture that is hidden from you.
Implementations§
source§impl<'a> TextureHandle<'a>
impl<'a> TextureHandle<'a>
sourcepub fn new(
texture: &'a ResidentTexture,
_: &SamplerBehavior
) -> TextureHandle<'a>
pub fn new( texture: &'a ResidentTexture, _: &SamplerBehavior ) -> TextureHandle<'a>
Builds a new handle.
sourcepub fn set(&mut self, texture: &'a ResidentTexture, _: &SamplerBehavior)
pub fn set(&mut self, texture: &'a ResidentTexture, _: &SamplerBehavior)
Sets the value to the given texture.
Trait Implementations§
source§impl<'a> AsUniformValue for TextureHandle<'a>
impl<'a> AsUniformValue for TextureHandle<'a>
source§fn as_uniform_value(&self) -> UniformValue<'_>
fn as_uniform_value(&self) -> UniformValue<'_>
Builds a
UniformValue
.source§impl<'a> Clone for TextureHandle<'a>
impl<'a> Clone for TextureHandle<'a>
source§fn clone(&self) -> TextureHandle<'a>
fn clone(&self) -> TextureHandle<'a>
Returns a copy of the value. Read more
1.0.0 · source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source
. Read moresource§impl<'a> UniformBlock for TextureHandle<'a>
impl<'a> UniformBlock for TextureHandle<'a>
source§fn matches(
layout: &BlockLayout,
base_offset: usize
) -> Result<(), LayoutMismatchError>
fn matches( layout: &BlockLayout, base_offset: usize ) -> Result<(), LayoutMismatchError>
Checks whether the uniforms’ layout matches the given block if
Self
starts at
the given offset.source§fn build_layout(base_offset: usize) -> BlockLayout
fn build_layout(base_offset: usize) -> BlockLayout
Builds the
BlockLayout
corresponding to the current object.impl<'a> Copy for TextureHandle<'a>
Auto Trait Implementations§
impl<'a> !RefUnwindSafe for TextureHandle<'a>
impl<'a> !Send for TextureHandle<'a>
impl<'a> !Sync for TextureHandle<'a>
impl<'a> Unpin for TextureHandle<'a>
impl<'a> !UnwindSafe for TextureHandle<'a>
Blanket Implementations§
source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere T: ?Sized,
source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
source§impl<T> Content for Twhere
T: Copy,
impl<T> Content for Twhere T: Copy,
source§unsafe fn read<F, E>(size: usize, f: F) -> Result<T, E>where
F: FnOnce(&mut T) -> Result<(), E>,
unsafe fn read<F, E>(size: usize, f: F) -> Result<T, E>where F: FnOnce(&mut T) -> Result<(), E>,
Prepares an output buffer, then turns this buffer into an
Owned
.
User-provided closure F
must only write to and not read from &mut Self
.source§fn get_elements_size() -> usize
fn get_elements_size() -> usize
Returns the size of each element.
source§fn to_void_ptr(&self) -> *const ()
fn to_void_ptr(&self) -> *const ()
Produces a pointer to the data.
source§fn ref_from_ptr<'a>(ptr: *mut (), size: usize) -> Option<*mut T>
fn ref_from_ptr<'a>(ptr: *mut (), size: usize) -> Option<*mut T>
Builds a pointer to this type from a raw pointer.
source§fn is_size_suitable(size: usize) -> bool
fn is_size_suitable(size: usize) -> bool
Returns true if the size is suitable to store a type like this.