glium::texture::depth_texture2d_array

Struct DepthTexture2dArrayLayer

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pub struct DepthTexture2dArrayLayer<'t>(/* private fields */);
Expand description

Represents a single layer of a DepthTexture2dArray.

Can be obtained by calling DepthTexture2dArray::layer().

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impl<'t> DepthTexture2dArrayLayer<'t>

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pub fn width(&self) -> u32

Returns the width of that image.

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pub fn height(&self) -> u32

Returns the height of that image.

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pub fn dimensions(&self) -> (u32, u32)

Returns the width and height of that image.

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pub fn get_texture(&self) -> &'t DepthTexture2dArray

Returns the corresponding texture.

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pub fn get_layer(&self) -> u32

Returns the layer index.

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pub fn get_mipmap_levels(&self) -> u32

Returns the number of mipmap levels of the texture.

The minimum value is 1, since there is always a main texture.

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pub fn mipmap(&self, level: u32) -> Option<DepthTexture2dArrayLayerMipmap<'t>>

Access a single mipmap level of this layer.

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pub fn main_level(&self) -> DepthTexture2dArrayLayerMipmap<'t>

Access the main mipmap level of this layer.

Trait Implementations§

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impl<'t> Clone for DepthTexture2dArrayLayer<'t>

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fn clone(&self) -> DepthTexture2dArrayLayer<'t>

Returns a copy of the value. Read more
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fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
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impl<'t> Copy for DepthTexture2dArrayLayer<'t>

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impl<T> Any for T
where T: 'static + ?Sized,

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fn borrow_mut(&mut self) -> &mut T

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impl<T> CloneToUninit for T
where T: Clone,

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unsafe fn clone_to_uninit(&self, dst: *mut T)

🔬This is a nightly-only experimental API. (clone_to_uninit)
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impl<T> Content for T
where T: Copy,

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type Owned = T

A type that holds a sized version of the content.
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where F: FnOnce(&mut T) -> Result<(), E>,

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