Struct glsl_layout::vec3[][src]

pub struct vec3(_);

Vector of 3 float values. foo: vec3 is equivalent to glsl's vec3 foo;

Examples

let x: vec3 = [1f32; 3].into();

Trait Implementations

impl Clone for vec3
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Returns a copy of the value. Read more

Performs copy-assignment from source. Read more

impl Copy for vec3
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impl Debug for vec3
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Formats the value using the given formatter. Read more

impl Default for vec3
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Returns the "default value" for a type. Read more

impl PartialOrd for vec3
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This method returns an ordering between self and other values if one exists. Read more

This method tests less than (for self and other) and is used by the < operator. Read more

This method tests less than or equal to (for self and other) and is used by the <= operator. Read more

This method tests greater than (for self and other) and is used by the > operator. Read more

This method tests greater than or equal to (for self and other) and is used by the >= operator. Read more

impl PartialEq for vec3
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This method tests for self and other values to be equal, and is used by ==. Read more

This method tests for !=.

impl<T> From<[T; 3]> for vec3 where
    T: Into<float>, 
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Performs the conversion.

impl AsRef<[float; 3]> for vec3
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Performs the conversion.

impl AsMut<[float; 3]> for vec3
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Performs the conversion.

impl AsRef<[float]> for vec3
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Performs the conversion.

impl AsMut<[float]> for vec3
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Performs the conversion.

impl Std140 for vec3
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impl Uniform for vec3
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ZST that enforces alignment required for this type.

Type that contain same data with memory layout matching glsl's layout(std140).

The value of the Align.

Get aligned data from structure.

Auto Trait Implementations

impl Send for vec3

impl Sync for vec3