Struct glsl_layout::Array [−][src]
#[repr(C)]pub struct Array<T, A>(pub A, pub PhantomData<fn(_: T)>);
Array of Element
s.
This type implements useful traits for converting from unwrapped types.
Methods
impl<T, A> Array<T, A>
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impl<T, A> Array<T, A>
impl<T, A> Array<T, A> where
T: Uniform,
A: AsMut<[Element<T>]> + AsRef<[Element<T>]>,
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impl<T, A> Array<T, A> where
T: Uniform,
A: AsMut<[Element<T>]> + AsRef<[Element<T>]>,
pub fn iter<'a>(&'a self) -> ArrayIter<SliceIter<'a, Element<T>>>
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pub fn iter<'a>(&'a self) -> ArrayIter<SliceIter<'a, Element<T>>>
pub fn iter_mut<'a>(&'a mut self) -> ArrayIter<SliceIterMut<'a, Element<T>>>
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pub fn iter_mut<'a>(&'a mut self) -> ArrayIter<SliceIterMut<'a, Element<T>>>
Trait Implementations
impl<T: Clone, A: Clone> Clone for Array<T, A>
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impl<T: Clone, A: Clone> Clone for Array<T, A>
fn clone(&self) -> Array<T, A>
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fn clone(&self) -> Array<T, A>
Returns a copy of the value. Read more
fn clone_from(&mut self, source: &Self)
1.0.0[src]
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from source
. Read more
impl<T: Copy, A: Copy> Copy for Array<T, A>
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impl<T: Copy, A: Copy> Copy for Array<T, A>
impl<T: Debug, A: Debug> Debug for Array<T, A>
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impl<T: Debug, A: Debug> Debug for Array<T, A>
fn fmt(&self, f: &mut Formatter) -> Result
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fn fmt(&self, f: &mut Formatter) -> Result
Formats the value using the given formatter. Read more
impl<T: Default, A: Default> Default for Array<T, A>
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impl<T: Default, A: Default> Default for Array<T, A>
impl<T: PartialOrd, A: PartialOrd> PartialOrd for Array<T, A>
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impl<T: PartialOrd, A: PartialOrd> PartialOrd for Array<T, A>
fn partial_cmp(&self, other: &Array<T, A>) -> Option<Ordering>
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fn partial_cmp(&self, other: &Array<T, A>) -> Option<Ordering>
This method returns an ordering between self
and other
values if one exists. Read more
fn lt(&self, other: &Array<T, A>) -> bool
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fn lt(&self, other: &Array<T, A>) -> bool
This method tests less than (for self
and other
) and is used by the <
operator. Read more
fn le(&self, other: &Array<T, A>) -> bool
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fn le(&self, other: &Array<T, A>) -> bool
This method tests less than or equal to (for self
and other
) and is used by the <=
operator. Read more
fn gt(&self, other: &Array<T, A>) -> bool
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fn gt(&self, other: &Array<T, A>) -> bool
This method tests greater than (for self
and other
) and is used by the >
operator. Read more
fn ge(&self, other: &Array<T, A>) -> bool
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fn ge(&self, other: &Array<T, A>) -> bool
This method tests greater than or equal to (for self
and other
) and is used by the >=
operator. Read more
impl<T: PartialEq, A: PartialEq> PartialEq for Array<T, A>
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impl<T: PartialEq, A: PartialEq> PartialEq for Array<T, A>
fn eq(&self, other: &Array<T, A>) -> bool
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fn eq(&self, other: &Array<T, A>) -> bool
This method tests for self
and other
values to be equal, and is used by ==
. Read more
fn ne(&self, other: &Array<T, A>) -> bool
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fn ne(&self, other: &Array<T, A>) -> bool
This method tests for !=
.
impl<T: Ord, A: Ord> Ord for Array<T, A>
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impl<T: Ord, A: Ord> Ord for Array<T, A>
fn cmp(&self, other: &Array<T, A>) -> Ordering
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fn cmp(&self, other: &Array<T, A>) -> Ordering
This method returns an Ordering
between self
and other
. Read more
fn max(self, other: Self) -> Self
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fn max(self, other: Self) -> Self
Compares and returns the maximum of two values. Read more
fn min(self, other: Self) -> Self
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fn min(self, other: Self) -> Self
Compares and returns the minimum of two values. Read more
impl<T: Eq, A: Eq> Eq for Array<T, A>
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impl<T: Eq, A: Eq> Eq for Array<T, A>
impl<T: Hash, A: Hash> Hash for Array<T, A>
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impl<T: Hash, A: Hash> Hash for Array<T, A>
fn hash<__HTA: Hasher>(&self, state: &mut __HTA)
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fn hash<__HTA: Hasher>(&self, state: &mut __HTA)
Feeds this value into the given [Hasher
]. Read more
fn hash_slice<H>(data: &[Self], state: &mut H) where
H: Hasher,
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fn hash_slice<H>(data: &[Self], state: &mut H) where
H: Hasher,
Feeds a slice of this type into the given [Hasher
]. Read more
impl<T, A> AsRef<A> for Array<T, A>
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impl<T, A> AsRef<A> for Array<T, A>
impl<T, A> AsMut<A> for Array<T, A>
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impl<T, A> AsMut<A> for Array<T, A>
impl<'a, T, A> IntoIterator for &'a Array<T, A> where
T: Uniform,
A: AsMut<[Element<T>]> + AsRef<[Element<T>]>,
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impl<'a, T, A> IntoIterator for &'a Array<T, A> where
T: Uniform,
A: AsMut<[Element<T>]> + AsRef<[Element<T>]>,
type Item = &'a T
The type of the elements being iterated over.
type IntoIter = ArrayIter<SliceIter<'a, Element<T>>>
Which kind of iterator are we turning this into?
fn into_iter(self) -> ArrayIter<SliceIter<'a, Element<T>>>
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fn into_iter(self) -> ArrayIter<SliceIter<'a, Element<T>>>
Creates an iterator from a value. Read more
impl<'a, T, A> IntoIterator for &'a mut Array<T, A> where
T: Uniform,
A: AsMut<[Element<T>]> + AsRef<[Element<T>]>,
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impl<'a, T, A> IntoIterator for &'a mut Array<T, A> where
T: Uniform,
A: AsMut<[Element<T>]> + AsRef<[Element<T>]>,
type Item = &'a mut T
The type of the elements being iterated over.
type IntoIter = ArrayIter<SliceIterMut<'a, Element<T>>>
Which kind of iterator are we turning this into?
fn into_iter(self) -> ArrayIter<SliceIterMut<'a, Element<T>>>
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fn into_iter(self) -> ArrayIter<SliceIterMut<'a, Element<T>>>
Creates an iterator from a value. Read more
impl<T, U> From<[T; 0]> for Array<U, [U; 0]> where
T: Into<U>,
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impl<T, U> From<[T; 0]> for Array<U, [U; 0]> where
T: Into<U>,
impl<T, U> From<[T; 0]> for Array<U, [Element<U>; 0]> where
T: Into<U>,
U: Uniform,
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impl<T, U> From<[T; 0]> for Array<U, [Element<U>; 0]> where
T: Into<U>,
U: Uniform,
impl<T> Uniform for Array<T, [Element<T>; 0]> where
T: Uniform,
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impl<T> Uniform for Array<T, [Element<T>; 0]> where
T: Uniform,
type Align = Align16
ZST that enforces alignment required for this type.
type Std140 = Array<T::Std140, [Element<T::Std140>; 0]>
Type that contain same data with memory layout matching glsl's layout(std140)
.
fn align() -> Align16
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fn align() -> Align16
The value of the Align
.
fn std140(&self) -> Array<T::Std140, [Element<T::Std140>; 0]>
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fn std140(&self) -> Array<T::Std140, [Element<T::Std140>; 0]>
Get aligned data from structure.
impl<T> Std140 for Array<T, [Element<T>; 0]> where
T: Std140,
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impl<T> Std140 for Array<T, [Element<T>; 0]> where
T: Std140,
impl<T, U> From<[T; 1]> for Array<U, [U; 1]> where
T: Into<U>,
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impl<T, U> From<[T; 1]> for Array<U, [U; 1]> where
T: Into<U>,
impl<T, U> From<[T; 1]> for Array<U, [Element<U>; 1]> where
T: Into<U>,
U: Uniform,
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impl<T, U> From<[T; 1]> for Array<U, [Element<U>; 1]> where
T: Into<U>,
U: Uniform,
impl<T> Uniform for Array<T, [Element<T>; 1]> where
T: Uniform,
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impl<T> Uniform for Array<T, [Element<T>; 1]> where
T: Uniform,
type Align = Align16
ZST that enforces alignment required for this type.
type Std140 = Array<T::Std140, [Element<T::Std140>; 1]>
Type that contain same data with memory layout matching glsl's layout(std140)
.
fn align() -> Align16
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fn align() -> Align16
The value of the Align
.
fn std140(&self) -> Array<T::Std140, [Element<T::Std140>; 1]>
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fn std140(&self) -> Array<T::Std140, [Element<T::Std140>; 1]>
Get aligned data from structure.
impl<T> Std140 for Array<T, [Element<T>; 1]> where
T: Std140,
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impl<T> Std140 for Array<T, [Element<T>; 1]> where
T: Std140,
impl<T, U> From<[T; 2]> for Array<U, [U; 2]> where
T: Into<U>,
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impl<T, U> From<[T; 2]> for Array<U, [U; 2]> where
T: Into<U>,
impl<T, U> From<[T; 2]> for Array<U, [Element<U>; 2]> where
T: Into<U>,
U: Uniform,
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impl<T, U> From<[T; 2]> for Array<U, [Element<U>; 2]> where
T: Into<U>,
U: Uniform,
impl<T> Uniform for Array<T, [Element<T>; 2]> where
T: Uniform,
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impl<T> Uniform for Array<T, [Element<T>; 2]> where
T: Uniform,
type Align = Align16
ZST that enforces alignment required for this type.
type Std140 = Array<T::Std140, [Element<T::Std140>; 2]>
Type that contain same data with memory layout matching glsl's layout(std140)
.
fn align() -> Align16
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fn align() -> Align16
The value of the Align
.
fn std140(&self) -> Array<T::Std140, [Element<T::Std140>; 2]>
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fn std140(&self) -> Array<T::Std140, [Element<T::Std140>; 2]>
Get aligned data from structure.
impl<T> Std140 for Array<T, [Element<T>; 2]> where
T: Std140,
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impl<T> Std140 for Array<T, [Element<T>; 2]> where
T: Std140,
impl<T, U> From<[T; 3]> for Array<U, [U; 3]> where
T: Into<U>,
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impl<T, U> From<[T; 3]> for Array<U, [U; 3]> where
T: Into<U>,
impl<T, U> From<[T; 3]> for Array<U, [Element<U>; 3]> where
T: Into<U>,
U: Uniform,
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impl<T, U> From<[T; 3]> for Array<U, [Element<U>; 3]> where
T: Into<U>,
U: Uniform,
impl<T> Uniform for Array<T, [Element<T>; 3]> where
T: Uniform,
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impl<T> Uniform for Array<T, [Element<T>; 3]> where
T: Uniform,
type Align = Align16
ZST that enforces alignment required for this type.
type Std140 = Array<T::Std140, [Element<T::Std140>; 3]>
Type that contain same data with memory layout matching glsl's layout(std140)
.
fn align() -> Align16
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fn align() -> Align16
The value of the Align
.
fn std140(&self) -> Array<T::Std140, [Element<T::Std140>; 3]>
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fn std140(&self) -> Array<T::Std140, [Element<T::Std140>; 3]>
Get aligned data from structure.
impl<T> Std140 for Array<T, [Element<T>; 3]> where
T: Std140,
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impl<T> Std140 for Array<T, [Element<T>; 3]> where
T: Std140,
impl<T, U> From<[T; 4]> for Array<U, [U; 4]> where
T: Into<U>,
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impl<T, U> From<[T; 4]> for Array<U, [U; 4]> where
T: Into<U>,
impl<T, U> From<[T; 4]> for Array<U, [Element<U>; 4]> where
T: Into<U>,
U: Uniform,
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impl<T, U> From<[T; 4]> for Array<U, [Element<U>; 4]> where
T: Into<U>,
U: Uniform,
impl<T> Uniform for Array<T, [Element<T>; 4]> where
T: Uniform,
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impl<T> Uniform for Array<T, [Element<T>; 4]> where
T: Uniform,
type Align = Align16
ZST that enforces alignment required for this type.
type Std140 = Array<T::Std140, [Element<T::Std140>; 4]>
Type that contain same data with memory layout matching glsl's layout(std140)
.
fn align() -> Align16
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fn align() -> Align16
The value of the Align
.
fn std140(&self) -> Array<T::Std140, [Element<T::Std140>; 4]>
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fn std140(&self) -> Array<T::Std140, [Element<T::Std140>; 4]>
Get aligned data from structure.
impl<T> Std140 for Array<T, [Element<T>; 4]> where
T: Std140,
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impl<T> Std140 for Array<T, [Element<T>; 4]> where
T: Std140,