Struct glsl_layout::vec4[][src]

pub struct vec4(_);

Vector of 4 float values. foo: vec4 is equivalent to glsl's vec4 foo;

Examples

let x: vec4 = [1f32; 4].into();

Trait Implementations

impl Clone for vec4
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Returns a copy of the value. Read more

Performs copy-assignment from source. Read more

impl Copy for vec4
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impl Debug for vec4
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Formats the value using the given formatter. Read more

impl Default for vec4
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Returns the "default value" for a type. Read more

impl PartialOrd for vec4
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This method returns an ordering between self and other values if one exists. Read more

This method tests less than (for self and other) and is used by the < operator. Read more

This method tests less than or equal to (for self and other) and is used by the <= operator. Read more

This method tests greater than (for self and other) and is used by the > operator. Read more

This method tests greater than or equal to (for self and other) and is used by the >= operator. Read more

impl PartialEq for vec4
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This method tests for self and other values to be equal, and is used by ==. Read more

This method tests for !=.

impl<T> From<[T; 4]> for vec4 where
    T: Into<float>, 
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Performs the conversion.

impl AsRef<[float; 4]> for vec4
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Performs the conversion.

impl AsMut<[float; 4]> for vec4
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Performs the conversion.

impl AsRef<[float]> for vec4
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Performs the conversion.

impl AsMut<[float]> for vec4
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Performs the conversion.

impl Std140 for vec4
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impl Uniform for vec4
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ZST that enforces alignment required for this type.

Type that contain same data with memory layout matching glsl's layout(std140).

The value of the Align.

Get aligned data from structure.

Auto Trait Implementations

impl Send for vec4

impl Sync for vec4