[−][src]Struct glsl_layout::mat3x4
Matrix of 3 x 4 floating-point values.
Trait Implementations
impl Std140 for mat3x4
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impl AsStd140 for mat3x4
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type Align = Align16
ZST that enforces alignment required for this type.
type Std140 = Self
Type that contain same data with memory layout matching glsl's layout(std140)
.
fn std140(&self) -> Self::Std140
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impl<T> From<[T; 3]> for mat3x4 where
T: Into<vec4>,
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T: Into<vec4>,
impl From<[Element<vec4>; 3]> for mat3x4
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impl PartialOrd<mat3x4> for mat3x4
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fn partial_cmp(&self, other: &mat3x4) -> Option<Ordering>
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fn lt(&self, other: &mat3x4) -> bool
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fn le(&self, other: &mat3x4) -> bool
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fn gt(&self, other: &mat3x4) -> bool
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fn ge(&self, other: &mat3x4) -> bool
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impl Default for mat3x4
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impl Clone for mat3x4
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fn clone(&self) -> mat3x4
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fn clone_from(&mut self, source: &Self)
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Performs copy-assignment from source
. Read more
impl PartialEq<mat3x4> for mat3x4
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impl Copy for mat3x4
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impl Debug for mat3x4
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Auto Trait Implementations
impl Unpin for mat3x4
impl Send for mat3x4
impl Sync for mat3x4
impl RefUnwindSafe for mat3x4
impl UnwindSafe for mat3x4
Blanket Implementations
impl<T> From<T> for T
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impl<T, U> Into<U> for T where
U: From<T>,
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U: From<T>,
impl<T> ToOwned for T where
T: Clone,
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T: Clone,
type Owned = T
The resulting type after obtaining ownership.
fn to_owned(&self) -> T
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fn clone_into(&self, target: &mut T)
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impl<T, U> TryFrom<U> for T where
U: Into<T>,
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U: Into<T>,
type Error = Infallible
The type returned in the event of a conversion error.
fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>
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impl<T, U> TryInto<U> for T where
U: TryFrom<T>,
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U: TryFrom<T>,
type Error = <U as TryFrom<T>>::Error
The type returned in the event of a conversion error.
fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>
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impl<T> BorrowMut<T> for T where
T: ?Sized,
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T: ?Sized,
fn borrow_mut(&mut self) -> &mut T
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impl<T> Borrow<T> for T where
T: ?Sized,
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T: ?Sized,
impl<T> Any for T where
T: 'static + ?Sized,
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T: 'static + ?Sized,