pub struct Node<'a> { /* private fields */ }
Expand description
A node in the node hierarchy.
When a node contains a skin, all its meshes contain JOINTS_0
and WEIGHTS_0
attributes.
Implementations§
source§impl<'a> Node<'a>
impl<'a> Node<'a>
sourcepub fn extensions(&self) -> Option<&Map<String, Value>>
Available on crate feature extensions
only.
pub fn extensions(&self) -> Option<&Map<String, Value>>
extensions
only.Returns extension data unknown to this crate version.
sourcepub fn extension_value(&self, ext_name: &str) -> Option<&Value>
Available on crate feature extensions
only.
pub fn extension_value(&self, ext_name: &str) -> Option<&Value>
extensions
only.Queries extension data unknown to this crate version.
Trait Implementations§
Auto Trait Implementations§
impl<'a> Freeze for Node<'a>
impl<'a> RefUnwindSafe for Node<'a>
impl<'a> Send for Node<'a>
impl<'a> Sync for Node<'a>
impl<'a> Unpin for Node<'a>
impl<'a> UnwindSafe for Node<'a>
Blanket Implementations§
source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more