Struct glutin::WindowAttributes
source · pub struct WindowAttributes {Show 13 fields
pub dimensions: Option<LogicalSize>,
pub min_dimensions: Option<LogicalSize>,
pub max_dimensions: Option<LogicalSize>,
pub resizable: bool,
pub fullscreen: Option<MonitorId>,
pub title: String,
pub maximized: bool,
pub visible: bool,
pub transparent: bool,
pub decorations: bool,
pub always_on_top: bool,
pub window_icon: Option<Icon>,
pub multitouch: bool,
}
Expand description
Attributes to use when creating a window.
Fields§
§dimensions: Option<LogicalSize>
The dimensions of the window. If this is None
, some platform-specific dimensions will be
used.
The default is None
.
min_dimensions: Option<LogicalSize>
The minimum dimensions a window can be, If this is None
, the window will have no minimum dimensions (aside from reserved).
The default is None
.
max_dimensions: Option<LogicalSize>
The maximum dimensions a window can be, If this is None
, the maximum will have no maximum or will be set to the primary monitor’s dimensions by the platform.
The default is None
.
resizable: bool
Whether the window is resizable or not.
The default is true
.
fullscreen: Option<MonitorId>
Whether the window should be set as fullscreen upon creation.
The default is None
.
title: String
The title of the window in the title bar.
The default is "winit window"
.
maximized: bool
Whether the window should be maximized upon creation.
The default is false
.
visible: bool
Whether the window should be immediately visible upon creation.
The default is true
.
transparent: bool
Whether the the window should be transparent. If this is true, writing colors
with alpha values different than 1.0
will produce a transparent window.
The default is false
.
decorations: bool
Whether the window should have borders and bars.
The default is true
.
always_on_top: bool
Whether the window should always be on top of other windows.
The default is false
.
window_icon: Option<Icon>
The window icon.
The default is None
.
multitouch: bool
[iOS only] Enable multitouch, see multipleTouchEnabled
Trait Implementations§
source§impl Clone for WindowAttributes
impl Clone for WindowAttributes
source§fn clone(&self) -> WindowAttributes
fn clone(&self) -> WindowAttributes
1.0.0 · source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
source
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