pub struct AllocationCreateDesc<'a> {
    pub name: &'a str,
    pub requirements: MemoryRequirements,
    pub location: MemoryLocation,
    pub linear: bool,
    pub allocation_scheme: AllocationScheme,
}

Fields§

§name: &'a str

Name of the allocation, for tracking and debugging purposes

§requirements: MemoryRequirements

Vulkan memory requirements for an allocation

§location: MemoryLocation

Location where the memory allocation should be stored

§linear: bool

If the resource is linear (buffer / linear texture) or a regular (tiled) texture.

§allocation_scheme: AllocationScheme

Determines how this allocation should be managed.

Trait Implementations§

Returns a copy of the value. Read more
Performs copy-assignment from source. Read more
Formats the value using the given formatter. Read more

Auto Trait Implementations§

Blanket Implementations§

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Mutably borrows from an owned value. Read more

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Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

The resulting type after obtaining ownership.
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The type returned in the event of a conversion error.
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Performs the conversion.